Sonic Mania physical version coming to Nintendo Switch, hints ESRB

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Sonic Mania has been out for a few months and while the game got physical collector’s edition, the game itself was never available in a physical medium. There is still a pool of gamers that are hoping SEGA does a physical version of the game and that might be happening. Earlier today, the ESRB twitter account posted a updated ESRB rating for Sonic Mania. If you look into the replies, someone already asked what we are all thinking: Why re-rate a game that has been out for months? ESRB’s reply:


When the ESRB account was pressed more on its reply, it said they don’t know if Sonic Mania is going to be released physically and that they only rate games. But they did say that all physical games need a ESRB summary, which is why the rating had been updated. We could be seeing a physical version of Sonic Mania, at least on the Nintendo Switch. Would you buy Sonic Mania again and if so, how much are you willing to spend on a physical version of the game?

Update: According to Sonic the Hedgehog social media manager Aaron Webber, this ESRB update actually has to do with the Collector’s Edition. Still not adding up why they would update the ESRB summaries months after the game released.

SEGA News Bits: Sonic Forces Hooters Japanese Promotional Event

Today on the SEGA News Bits we will be going all the way to Japan to look at the Sonic Forces x Hooters crossover promotional event that is going on right now! Well, maybe we won’t be going there in person but thanks to the power of the internet we can see what the Sonic Forces x Hooters crossover event has to offer. On this episode of the SEGA News Bits we look at the Sonic Forces Hooters event, talk chili dogs, and give our thoughts on the promotion. What do you think of Sonic Forces having a promotional event at Hooters? Let us know in the comments below.

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Sonic Forces “Rental Avatar” hero mode, boss battle and Space Port gameplay footage released

New Sonic Forces details have been released today by way of gameplay footage, screens and a press release detailing the “Rental Avatar” Hero Swapping feature. The new mode – which may be a sly nod to the classic SEGA Mega Drive game Rent-A-Hero – allows players to swap out their hero avatar character with a hero avatar character created by another player, seemingly pulled at random from players worldwide. This allows you to see their unique designs and utilize their wispon weapon. This allows you to use your own selected wispon weapon and the one set by another player. You can see the “Rental Avatar” mode in the Infinite boss battle footage above.

Also released is B-roll gameplay footage of the hero avatar in the Space Port stage which takes place in the frigid north of Sonic’s world where a chemical plant is supplying a space port. You can see the footage, as well as Infinite boss battle screens, after the break.

Creative Assembly shares rejected Halo Wars 3 concept artwork

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If you didn’t already know, SEGA owned studio The Creative Assembly (Total War series), was the developer behind Microsoft Studios’ Halo Wars 2 on the Xbox One and PC. It seemed that the team was ready to move on to Halo Wars 3, at least according to Brad Wright, senior concept artist for Creative assembly who posted rejected art work for the project on his ArtStation account (now removed). Originally the site’s discription said:

“Surprisingly I got the all clear from Microsoft to show this cancelled pitch material. We did some proposals for Halo Wars 3, I had to introduce space battles into the game style, as well as having your capital ship as your home base, to prep your ground forces.” – Brad Wright, Senior Concept Artist The Creative Assembly. 

Oddly enough it has  changed to a generic description of “Halo Wars 2 additional work done for Creative Assembly for Halo Wars 2. Property of Microsoft”, then after deleted. Brad has yet to explain why the sudden change, but I assume that maybe Microsoft had a change of heart with him sharing unfinished concepts for a unannounced sequel. I hope Brad Wright doesn’t get in trouble for sharing the concept artwork, because it looks really awesome. What are your thoughts on the Halo Wars 3 concept pitch? Intergalactic space battles? Yes, please.

[Source: Eurogamer]

SEGA News Bits: Sonic Forces PSN Trophies Leak, Reveals New Info

Welcome to a new SEGA News Bits, today we will be discussing the Sonic Forces early PSN trophies leak that happen yesterday. On this episode I’ll be going through all the interesting information that the leaked PSN trophies revealed including Silver Moon Rings, Secret Stages, Daily Missions, and lots more. So tune in and let us know what you think of Sonic Forces’ PSN Trophies and are you planning on getting a Platinum on it? Let us know in the comments below.

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New Sonic Forces custom hero Chemical Plant stage and Drill Wispon weapon revealed

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New Sonic Forces content has been revealed by way of four screenshots and a press release from SEGA PR. The custom hero, the player’s in-game avatar, will return to Chemical Plant in what appears to be the modern day. The classic zone appears a bit dirtier and the stage takes place during the day. Also revealed is the Drill Wispon, which allows players to drill dash on the ground and climb walls. Players can also attack enemies by charging and launching a drill punch.

Interestingly, all these enhancements sound very much like how Knuckles would play. This makes me wonder if we will see an Episode Knuckles with the character playable in select custom hero stages much like how Shadow will be playable in select modern Sonic stages. Just speculation on my part, but it would be cool. As for Chemical Plant… I love the stage, and always will, but it does sort of smell of recycling assets from Sonic Generations, much like how Green Hill is also making a return. Here’s hoping enough new elements are added to make it feel fresh.

You can pre-order Sonic Forces via Amazon Prime and save 20% off the home console versions, making the game just $31.99. After the break, check out the four new screens!

Sonic Forces Bonus Edition pre-order
Nintendo Switch | PlayStation 4 | Xbox One | PC

Total War: Warhammer 2 Denuvo DRM cracked in just 10 hours

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Right now SEGA has been getting a lot of heat due to putting Denuvo DRM on Sonic Mania, if you google the DRM right now you will probably find a ton of Sonic Mania related articles. One thing that most people miss is that SEGA Europe’s PC games, like the Total War series have been using Denuvo for awhile. The newly released Total War: Warhammer II came out earlier today and has already had its Denuvo DRM cracked in just 10 hours.

While we can debate if piracy hurts game sales all day, according to a EU suppressed 300-page study, piracy doesn’t harm sales all that much. Is it true? I guess that is up for publishers to decide. I will say this though, if Denuvo is suppose to be protecting your games from piracy, its not doing a great job if its being cracked in less than a day. Not to mention the bad word of mouth that Denuvo DRM has, meaning putting the DRM in your game is automatically a bad PR move. If you didn’t already know, Sonic Forces on PC will also be using Denuvo DRM. How long do you think it will take people to crack that?

This whole PC games, DRM and piracy has been a huge issue with publishers. What are your thoughts on Denuvo DRM and SEGA using it for their PC games? Let us know in the comments below.

[Via: Reddit]

Shenmue III’s Dev Room Progress Report Vol. 4 Talks Facial Animation

A new Shenmue III Dev Room Progress video is out, this one being the fourth in the series. The report is under a minute and has a look at someone doing very early work on facial animation. I’m going to be honest, I feel like these reports are very useless since there isn’t anyone talking in detail about the process they are using and how complete the footage is. Towards the end of the footage of the old woman, we see a young woman model that looks rather nice. Overall the video is way too short and doesn’t offer much details.

Check out the Shenmue III Dev Room Progress video and let me know what you think of Shenmue III and its status reports that they have been releasing.

SEGA News Bits: Sonic Forces Classic Casino Forest Stage Reveal Discussion

Earlier today SEGA released a new trailer along with some B-Roll footage of Sonic Forces‘ newest stage, Casino Forest. This level would be for Classic Sonic, thus showing off classic Sonic gameplay. On this episode of the SEGA News Bits we give you a small story theory regarding the new stage, what we liked about Casino Forest and we we disliked. Its a mixed episode for sure, so make sure to tell us what you think of Casino Forest in the comments below.

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SEGA News Bits: Sonic Forces 2 & Sonic Mania 2? House of the Dead Remake?

Today on the SEGA News Bits we take questions from our audience, this is the second question and answer segment we have done. You can catch the last one over here. On this Q&A episode we discuss the possibilities of Sonic Forces 2, Sonic Mania 2, our favorite Sonic the Hedgehog vocal song, are we really excited for Sonic Forces, Our favorite SEGA community stories, and we talk The House of the Dead Remake possibilities. Watch the episode and tell us what you thought, we are always open to suggestions on the format.

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Senko no Ronde 2 to get Virtual-On themed DLC

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G.rev’s Senko no Ronde 2 will be getting a playable Temijin virtualoid from SEGA’s Cyber Troopers Virtual-On (also Valken from Assault Suits Valken but that isn’t a SEGA game so shush). Of course the Virtual-On tie-in with Sanko no Ronde 2 is part of SEGA promoting the upcoming A Certain Magical Virtual-On PlayStation 4 game that launches early next year.

I do wonder if this DLC will make it outside of Japan, considering that Senko no Ronde 2 is already available to buy both on PlayStation 4 and PC. More on both collaborations will be shown during their live stream at the Tokyo Game Show 2017 on September 23 at 15:00 JST. You can watch it via Twitch.

[via: Gematsu]

Sonic Forces on PC confirms use of Denuvo DRM

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It seems that SEGA will still continue to use Denuvo DRM in their upcoming PC port of Sonic Forces. The Steam page for the game has updated confirming that it will be using the anti-tamper DRM software that has a lot of people online rather heated. If you guys didn’t know, Sonic Mania got a two week delay to launch late with Denuvo DRM. One of the big issues with all of this is that SEGA never warned customers that Sonic Mania would feature the infamous DRM. The only other new thing listed in the Sonic Forces steam page is that the port will be co-developed by Sonic Team and Hardlight (in-house studio that made the Sonic Dash series), at least I take this news that the PC version is a port.

As for my opinion, I have quite a few games with Denuvo DRM and really can’t tell the difference between Denuvo or any other form of DRM. While may be the case for me personally, it isn’t the case with online users. The Denuvo DRM carries baggage associated with it and SEGA using it, in my opinion, is a bad PR move. What are your thoughts on Denuvo DRM and Sonic Forces? Are you still going to get the game on PC or are you thinking of dropping it altogether?

SEGA News Bits: Shadow playable in Sonic Forces, Free Prologue DLC Discussion

SEGA has just announced that Shadow the Hedgehog will be playable in upcoming Sonic Forces. While you can replay Modern Sonic stages with him, he will also have his own story that serves as a prologue to Sonic Forces via Episode Shadow. This DLC will be free for everyone and seems to add more layers to Sonic Force‘s story. On this episode of the SEGA News Bits we discuss our thoughts on Shadow the Hedgehog being playable, our predictions for Episode Shadow prologue story and discuss what other characters in Sonic’s history deserve their own episode story. Let us know what you think of Episode Shadow the Hedgehog in the comments below.

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SEGA News Bits: Phantasy Star Online 2 Cloud Announced For Nintendo Switch, What Is It?

Just the other day SEGA announced Phantasy Star Online 2 Cloud for the Nintendo Switch, via the Japanese Nintendo Direct. On this episode of the SEGA News Bits we will discuss what separates Phantasy Star Online 2 Cloud from the regular versions, our thoughts on lack of SEGA exclusives for the Nintendo Switch and our overall opinion on how Phantasy Star Online 2 missed its ability to release in the West. Give the episode a gander and let us know what you think of this announcement in the comments below.

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SEGA News Bits: Sonic Forces Trailer Shows New Cutscenes, Teases Infinite’s Secret

The SEGA Japan YouTube channel unleashed a brand new Sonic Forces trailer, this one being titled ‘Promotion Trailer’. The brand new trailer featured brand new cutscenes, teased a brand new stage, showed of Rogue the Bat, and even gave us more hints about Infinite’s origins. On this episode of the SEGA News Bits we break down the brand new Sonic Forces trailer and try to find neat things that you might have missed. If we missed anything, you can go ahead and let us know in the comments below. What did you guys think of the new Sonic Forces trailer?

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