It has just been revealed that Jet Set Radio will also be available for Vita as well as PSN/360/PC. The Vita version will be an updated version which will feature touch controls for painting graffiti. This pretty much makes it the definitive version to get if you ask me.
SEGA’s latest partnership with a third party developer ought to get a few fans excited, as Double Fine will be teaming up with the Blue Skies developer to develop a 2.5D adventure. The game will allow players to take control of one of seven characters, all with their unique abilities and story. Being headed by Ron Gilbert, the title is set to take players into the Cave, which happened to be a talking cave earlier in development, a talking cave that has tried its hand in dating. If that has interested you, head over to Destructoid for further information on the game. It is set to be available for Playstation 3, Xbox360 and PC with a release date sometime in 2013.
As promised, Yakuza 5’s first screenshots have been released onto the web, which show the updated graphics engine being used to run the newest installment in SEGA’s long running Ryu Ga Gotoku series. Featured in these screenshots are all five major characters and the new locals that will be used in Yakuza 5. The game is set for a December release in Japan and one can hope Western fans do not have to wait for long. Hit the jump to see the screenshots.
SEGA has been teasing the new Project Diva game for the Playstation Vita and Playstation 3. The game is getting quite the hype with pre-orders for the Special Edition already selling out across Japan and it barely got its official name yesterday. Crazy.
There has been a new batch of Project X Zone screens released today, these screens show off roaming and event scenes. Not only will the game be using characters from SEGA, Namco and Capcom franchises; they’ll also be using areas from their games. One that stands out to me is Peacock’s Cyberspace from the Mega Man series. If you want to see the latest list of franchises in the game, click here.
Saw a few people point out that some of the character art released was actually re-used from Namco X Capcom, a game they made during the PS2 era. Yes, this game is basically the sequel on the Nintendo 3DS.
A kind soul (Captain Epic) over at the SEGA official forum has translated, in full, the Famitsu interview that series producer Toshihiro Nagoshi provided. In it, some extra bits of information were shared, such as the exact date the game is set for (December 2012) and the backstories of certain characters were explained further. It seems that series lead Kazuma Kiryu chose to leave his duty as head of the Sunshine Orphanage to investigate events in Fukuoka as a taxi driver under a false name. Also explained further is the basic plot for the latest installment of SEGA’s action adventure title, in which the Tojo Clan and the Omi Alliance are set for war and the clan’s sixth chairman Diago Dojima must create alliances with other clans all over Japan to help in the fight against the Omi Alliance. For the complete translation of the Famitsu article, hit the break!
Well this is a nice surprise, arriving on the App Store today worldwide is Virtua Tennis Challenge! Back in March, the game was released to Android devices. Today, the game expands its availability with iOS capable devices. Virtua Tennis Challenge promises 50 players, 18 stadiums, and Exhibition, World Tour, and Multiplayer modes. The game is out now in New Zealand and it should be out in the US at 11PM EST and Europe at around 12AM UK time. Price of the app is $4.99 and size of the app is 289 MB. Sonic 4 last week, Vintage Collections and Virtua Tennis Challenge this week. SEGA is really spoiling us.
Yakuza 4 was the first game to allow new playable characters outside of Kazuma. They actually had 4 playable characters since it was the 4th game. Seems that SEGA is continuing that gimmick with Yakuza 5 , since they have announced 5 playable characters. Who are they?
Kazuma Kiryu
Taiga Saejima
Shun Akiyama
Haruka
Tatsuo Shinada
So we have two new playable characters and one of them is Haruka? Yes, the little girl you rescue in the first game and take care of throughout the series is now a playble character. Intresting? Hit the jump for more details on the title.
Famitsu has reported that a demo of Anarchy Reigns will be hitting Japan on May 31st. The demo will feature a small sample of the single-player campaign and two online modes. It also states that Bayonetta will have some new moves that weren’t included in her game and that she will have different costumes and colors. What it doesn’t say is what system the demo will land on, but I’m guessing PS3 as 360 is not exactly a big enough system in Japan to promote your game on.
Every now and then, I surf around for SEGA music. Not for Tuesday Tunes, though, but for my own enjoyment. I mostly do it when I’m looking for a certain kind of music. More specifically, the music posted above. Something orchestral, something theatrical, and something emotional. Something I can either fall asleep to, or to inspire me as I write something.
Imagine my surprise when I stumbled across this track on iTunes, while I was surfing around the digital store for things to listen to while I awaited the flight that would take me to San Francisco and allow me to play Sonic & All-Stars Racing. For a game I barely hear about anymore, the opening track is surprisingly strong and well-constructed, giving off the atmosphere of a game I’d like to experience. I’ve heard Phantasy Star Episode 3 isn’t as good as its predecessors, since it focused on a card based battle system rather than real time fighting, but maybe I’ll give it a try anyway sometime.
Shun Nakamura earned his SEGA respect back in the day when he created Samba De Amigo that apppeared in Arcades, SEGA Dreamcast and later ported over to the Nintendo Wii. He is now working on his new IP known as Rhythm Thief & the Emperor’s Treasure on the 3DS. In the interview he was asked if he could work on a Nintendo franchise what would it be?
” I would rather pick out no titles! Honestly, I would like to enjoy Nintendo titles just as a user rather than developer, because most of them are too great and seem so hard to develop. If I had to, I’d ideally create something like Nintendo All Star Musical, a rhythm game like Rhythm Thief using Nintendo characters and background music. Mario rhythmically follows the stage while Koopa Troopa’s location is based on the rhythm, and that makes a track, for example. Nintendo, I’m looking forward to your offer!” – Shun Nakamura
Sadly the interview conducted by Computer and Videogames is very Nintendo related, disappointing me since I have like 30 questions I would love to ask Shun Nakamura about Samba de Amigo.
SEGA Japan have filed two new trademarks that could be anything. The names they trademarked? Veil of Dark and The Shooting Coaster. To me Veil of Dark sounds like a horror themed game and The Shooting Coaster a simple arcade game. Who knows, they could both be arcade games we will never play.
Still sort of exciting knowing that SEGA is still working on new IPs, despite a bad year for them.
SEGA’s Twitter has recently posted a mystery image on Flickr, seen here, of a forest setting with a chunk missing from the image and a question mark. Clearly they are teasing a new game, but what game could it be? Well, we shared the initial image on our Facebook page, and a kind reader by the name of Marius Theßeling speculated that the art matched the style of Ron Gilbert’s unannounced upcoming game from Double Fine Productions. And sure enough, it matches up! We simply grabbed the image from SEGA’s flicker, and dropped in all the character art from Gilbert’s blog onto the image. Just like a puzzle, an image came together and you can see the completed image above. So it’s official: SEGA is teaming with Double Fine to publish a game! Sorry if we ruined the surprise, SEGA. But all the pieces were there.
Meatbun have some crazy talent designing their gaming related tees, and I get the feeling they may have a bit of a Sega fan streak in them judging by how 3 out 4 of their latest designs are Sega inspired. Many are quite surprising mash ups too! First up, Passing Breeze. This looks like it could have come directly out of a mid to late 80s Japanese indie fan magazine, right down to the manga like toning. A gorgeous illustration that nails the vibe of the classic Outrun.
Welcome to a new episode of Sonic Talk with a subtitle everyone (but me) hates! This week, we talk about the possibility of an Episode 3, F4F’s new Modern Sonic statue, the speed that the summer of Sonic tickets sold, Sonic Universe #40 and why Ian Flynn’s Eggman is the BEST Eggman out here.
After all that, we go into a 1 & 1/2 hour discussion all about Sonic 4 Episode 2. All of us have played it and we give our thoughts on both the game and the Sonic series in general.