Sonic Talk Episode 7 “Transformed”

In this special episode of Sonic Talk, Shigs and Nuckles87 are joined by Sven Joscylene AKA Dreadnux (Sonic Stadium, Spong) to talk all things All-Star. All three of us have gotten our hands on the game and will be discussing it at length along with what our choices would be for racers and courses. Tell us your favorite Sega franchise you would like to see in the game by hitting the comment section.

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EuroGamer Provides Loads of Additional SASRT Details

Eurogamer has a preview of Sonic & All-Stars Racing Transformed that I highly recommend you read. It’s very well written and pretty effectively illustrates the struggles many arcade racer developers are having today, and how much of a unique case the success of the original Sonic & SEGA All-Stars Racing is.

The article also has loads of new info, which I’ve reported below:

The game has 27 characters. This is 7 more than the last game, not counting console specific characters.

A WiiU release cannot be confirmed or denied. I personally am quite confident we’ll see it at E3, but I guess we’ll just have to wait and see.

The development team has been expanded, taking in people from two recently closed British game development studios that specialize in arcade racing titles: Bizarre Creations, the people responsible for Project Gotham Racing, The Club, and Blur, as well as people from Black Rock, creators of Split/Second. Gareth Wilson, whom we met at the press event in San Francisco, is one of those people. He came from Bizarre Creations and has games like Project Gotham 2-4 as well as Blur under his belt.

Preview: Sonic and All-Stars Racing Transformed

Sega has become synonymous with San Francisco. Station Square and the City Escape level from Sonic Adventure are loosely based on it as well as the first Crazy Taxi game. Even Sega of America itself has its offices based in the city by the bay. So it’s only natural that here is where they show off their latest game in the All-Star/Superstar series that includes both the blue-blur and B.D. Joe.

Just off the 101 freeway in good ‘ol San Fran is a Go-Kart tracing track which for one Tuesday afternoon, was taken over by Sega. In a meeting lounge, me and Nux (check out his preview at TSS) and other press were presented with the first preview of two tracks from Sonic and All-Stars Racing Transformed. (Sega, if you’re going to shorten the title, wouldn’t “Sonic and Sega Racing Transformed” have been better? You’re cutting out your own name!) Anyway, onto the preview!

Sonic and All-Stars Racing Transformed races to consoles this fall!

Today, Sega has officially announced that Sonic and All-Stars Racing Transformed is coming to PS3, 360, Vita, 3DS and other consoles this fall. The “Transformed” subtitle refers to the fact that your vehicle transforms into other modes depending on what kind of track you’re racing onto. This includes the traditional road track, a water/river track that changes your vehicles into a watercraft, or the not-so friendly skies where your vehicle turns into a plane for some air combat racing. There are 16 brand new and unique courses to race on and several classic Sega IP’s will make their first appearance in this game. This goes from a glorious Panzer Dragoon track to Vyse from Skies of Arcadia as a new racer.

Both me and Nuckles87 got to check out the game last week in San Fransisco. You can check his hands-on over at Sonic Stadium or just stay here and check out my own preview.  On top of that, we got me, Nuckles87 and Sven Joscylene from Sonic Stadium and Spong on a brand-new Sonic Talk later today for a one-hour special all about the game AND a video interview with Sumo Digital’s own Joe Neat tomorrow. Do we love you guys or what?! Not enough? Click the link to check out screenshots of the game! Our coverage is gonna set your heart racing!

SEGA West boss Mike Hayes set to part ways this summer

Announced this morning is that SEGA Europe and America CEO Mike Hayes is set to leave the company in the coming summer. Hayes has been CEO of SEGA Europe for 8 years and took on responsibility from Simon Jeffrey as CEO of SEGA America when the former LucasArts CEO was relieved of his duties. Hayes’ own personal ambition now is set to be on non-exec roles within and outside of the industry. Speaking to MVC, Naoya Tsurumi released the following statement;

“Mike has achieved a huge amount during his time at Sega and we thank him for the amazing things he has accomplished. Mike is a great character and very passionate about the industry, he helped steer the extraordinary growth of Sega and has built an exceptional team of professionals that will stand us in good stead for the future.”

Mike Hayes is set to leave the company having helped established a stronghold in Europe and the successful purchase of both critically acclaimed and commercially successful studios Sports Interactive and The Creative Assembly. Though towards the end of his tenure, he seemed to have provided mixed success for SEGA, Hayes’ contribution should see him leave with a good legacy at SEGA Europe. Jurgen Post, SEGA Europe’s current COO, is set to succeed Hayes although at this time, it is unclear if he is set to become CEO of both SEGA Europe and America, or if the roles will once again be split.

Yukie Kawamura dons a bikini and bounces on a ball to promote Monkey Ball Vita

http://youtu.be/4uchUmgqYK4

Earlier this month we reported on one of the more…interesting features that SEGA has planned for their upcoming Vita Monkey Ball game: the ability to roll your balls down the body of a Japanese supermodel.

As you can see, SEGA of Japan’s promoting the hell out of tits…erm, this, with model Yukie Kawamura starring in their commercials. Oh, and they show a little bit of the game too.

Whether this will sell copies of Super Monkey Ball: Banana Splitz in Japan remains to be seen, but as far as the likelihood of Kawamura’s level and this type of promotion making its way to the West….probably not a snowball’s chance in hell.

The Anarchy Reigns roster expands to include a trio of sister assassins

That’s Fei Rin, one of three new characters revealed this past week for PlatinumGames’ upcoming brawler, Anarchy Reigns. As reported by Andriasang with info from Famitsu, Fei Rin’s set to star alongside her similarly deadly sisters, Rin Rin and Ai Rin, videos and pics of whom can be seen after the jump. Though Sega West sure isn’t acting like it, Anarchy Reigns is, as far as I know, still scheduled for a Western release this July.

Next Hatsune Miku coming with a PS Vita skin

Are you a fan of the Hatsune Miku games from SEGA? If so, you might be interested in this. SEGA Japan has announced that Next Hatsune Miku Project Diva will come with a PlayStation Vita skin.

The game comes out August 30th, so you still have time to decide.

New Project X Zone screens shows off Resonance of Fate characters

Famitsu.com has updated with a ton of new screenshots showing off the newly announced characters for Project X Zone. If you missed the announcement it has been confirmed that Resonance of Fate‘s Leanne and Zephyr would be appearing as a pair in the upcoming 3DS game. Click here if you never heard of Project X Zone.

To see all the screenshots released, hit the jump. Enjoy!

SEGA to start location testing for Initial D7 next month

SEGA is getting set to start testing their long time racing series Initial D, this one titled Initial D Arcade Stage 7 AA X. Some people think this is a SEGA franchise but it is actually a licensed game based on the manga by Shuichi Shigeno.
Even though some of the titles in the franchise have made it over to America, I wouldn’t hold my breath for this one only because of all the cut backs at SEGA. But if you live in Japan you will be able to test the game next month in select locations. The Japanese game page for the title does give details on new things including a new tag mode, revival courses from Initial D Arcade Stage Ver. 3, a new boost and more.

Play Total War Battles and get free DLC for Shogun 2

SEGA is going to be smart and cross promote the iOS game, Total War Battles: Shogun with the high selling PC title Total War: Shogun 2. So how are they going to do this? If you finish the campaign in the mobile game you will unlock a key-code, which will unlock the Sendai Clan Pack for Total War: Shogun 2 on PC (via Steam).

Sendai will give you +10 diplomatic relations and a 2-turn reduction time surrendering castles, -1 resistance to occupation and lastly -3 unhappiness from other allegiances.  Not bad for it sort of being free, if you buy the mobile version.

Also the iOS game is getting a skirmish mode update soon. This will let you choose a difficulty level and get right into a battle, you will be able to complete the full campaign and use new legendary units. This is for people that don’t want the story in the way of their bloodshed.

SEGA bringing Fist of the North Star slot machine game to Playstation 3

I was not aware that SEGA had the license to Fist of the North Star, but it seems they do and for their first (Actually they released some PS2 games and also a 2D fighter last generation) title with the license they want to do a port of Sammy’s First of the North Star slot machine.  SEGA is getting ready to release “Fist of the North Star Pachislot” in Japan May 31st.

The game will feature a production mode and let you see in-game art and watch Kenshiro punch the screen if you are into that. I’m a Fist of the North Star fan and this seems like a rip off compared to the game that Koei released.

SEGA says it wouldn’t bring Aliens: Colonial Marines to Wii U if it was inferior graphically to current systems


Craig Harris. If you hear the name you probably recall him from his work at IGN, well he is now working over at SEGA on Aliens: Colonial Marines. He just happened to be on the podcast The Mush Room Podcast (aka not the best podcast ever aka The Swingin’ Report Show) and had a lot to say about the Wii U. One thing he did confirm is that the game wouldn’t be coming out on Wii U if the Wii U was inferior to current gen systems.

“Nintendo… has to release hardware that’s of the expectations of the gamer today … I don’t think we would be bringing the game to a system that would be inferior to current gen. (HD) systems.” – Craig Harris

I guess there is quite a bit of rumors about the power of the Wii U. I’m on the side of those that think it will most likely be better hardware than current generation systems. The issue though, its not going to compete against the Xbox 360 or Playstation 3. It’s going to compete against the “Xbox 720” and the “Playstation 4”. I don’t think it will have the power to match those, but we will see.

Take a peek at Archie’s Sonic 4 Episode 2 comic adaptation

I’ve really enjoyed Archie’s video game adaptations as of recent, if only because they don’t try to adapt the Archieverse into the story. Sure they’re short and are mainly meant to be ads for the games, but they’re the closest to what I consider to be the ideal Sonic comic book series (this comment is that of Barry the Nomad and not the opinion of SEGAbits). The upcoming Sonic Super Special Magazine #3 will include a special tie-in comic that will take place between Sonic 4 Episode 1 and Episode 2. Courtesy of IGN comes the first two pages of the Sonic 4 Episode 2 story, which kicks off at the end of Episode 1. After the break, check out the pages!