Anarchy Reigns Japanese PSN and LIVE demo now available. In full English!!

Get your Japanese PSN and X-Box LIVE account going because the Anarchy Reigns AKA Max Anarchy demo is now out! As you can tell in this youtube first impressions video, it has options to put the game in full English including the dialogue, options and subtitles. This is great news for those who wish to import this game since it won’t be at E3 and sadly doesn’t look like it will make it’s way here anytime soon. Can someone tell me why this game does not look like it will be available in the U.S. for awhile if at all when it’s got full localization?!!

Thanks to Substance TV for the first impressions video.

Jet Set Radio coming to Vita with touch controls

It has just been revealed that Jet Set Radio will also be available for Vita as well as PSN/360/PC. The Vita version will be an updated version which will feature touch controls for painting graffiti. This pretty much makes it the definitive version to get if you ask me.

The game will be playable on the E3 show floor.

Anarchy Reigns demo hits Japan May 31st

Famitsu has reported that a demo of Anarchy Reigns will be hitting Japan on May 31st. The demo will feature a small sample of the single-player campaign and two online modes. It also states that Bayonetta will have some new moves that weren’t included in her game and that she will have different costumes and colors. What it doesn’t say is what system the demo will land on, but I’m guessing PS3 as 360 is not exactly a big enough system in Japan to promote your game on.

Sonic Talk Episode #8: ReDIMPStion

Welcome to a new episode of Sonic Talk with a subtitle everyone (but me) hates! This week, we talk about the possibility of an Episode 3, F4F’s new Modern Sonic statue, the speed that the summer of Sonic tickets sold, Sonic Universe #40 and why Ian Flynn’s Eggman is the BEST Eggman out here.

After all that, we go into a 1 & 1/2 hour discussion all about Sonic 4 Episode 2. All of us have played it and we give our thoughts on both the game and the Sonic series in general.

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The Weekly Five: Best to worst “Avengers” SEGA games

SEGA’s license pact with Marvel was a prime example of how the game industry tends to treat movie licensed properties these days. They sell the license to a game company to promote the movie. Game company turns around and uses their B and C (and sometimes D) teams to work on said games and hope they can come up with at least a half decent effort. Then the game is released just before the movie hits theaters whether it’s ready to go or not. Many times, they fail even to get to that half-decent point.

But this doesn’t mean that all movie licensed games have to stink. Sometimes, you get the right development team with the right goal in mind and you get something of quality. Sometimes, a game is almost crap, but you can see a little bit of gold in that turd. But sometimes, crap is just crap no matter what angle you look at it. What better example of this is there than with these five Marvel Studios movie licensed games released by SEGA. And what better time to “reminisce” over these games than with today’s movie release of The Avengers in American theaters. Read on to see which one I find is the best quality to which one I think is total, unredeemable crap.

Interview with Sonic & All-Stars Racing Transformed Producer Joe Neate

I sit down with Joe Neate, Producer for Sonic & All Stars Racing Transformed, to have a talk with him about the game. Will All Stars be usable online? Will there be more online modes? Will there be a larger number of franchises represented? Find that out and more in the video interview above.

This isn’t the entire story, though. For a more Sonic centric interview, check out Nuckles87’s interview over at Sonic Stadium!

Sonic Talk Episode 7 “Transformed”

In this special episode of Sonic Talk, Shigs and Nuckles87 are joined by Sven Joscylene AKA Dreadnux (Sonic Stadium, Spong) to talk all things All-Star. All three of us have gotten our hands on the game and will be discussing it at length along with what our choices would be for racers and courses. Tell us your favorite Sega franchise you would like to see in the game by hitting the comment section.

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Preview: Sonic and All-Stars Racing Transformed

Sega has become synonymous with San Francisco. Station Square and the City Escape level from Sonic Adventure are loosely based on it as well as the first Crazy Taxi game. Even Sega of America itself has its offices based in the city by the bay. So it’s only natural that here is where they show off their latest game in the All-Star/Superstar series that includes both the blue-blur and B.D. Joe.

Just off the 101 freeway in good ‘ol San Fran is a Go-Kart tracing track which for one Tuesday afternoon, was taken over by Sega. In a meeting lounge, me and Nux (check out his preview at TSS) and other press were presented with the first preview of two tracks from Sonic and All-Stars Racing Transformed. (Sega, if you’re going to shorten the title, wouldn’t “Sonic and Sega Racing Transformed” have been better? You’re cutting out your own name!) Anyway, onto the preview!

Sonic and All-Stars Racing Transformed races to consoles this fall!

Today, Sega has officially announced that Sonic and All-Stars Racing Transformed is coming to PS3, 360, Vita, 3DS and other consoles this fall. The “Transformed” subtitle refers to the fact that your vehicle transforms into other modes depending on what kind of track you’re racing onto. This includes the traditional road track, a water/river track that changes your vehicles into a watercraft, or the not-so friendly skies where your vehicle turns into a plane for some air combat racing. There are 16 brand new and unique courses to race on and several classic Sega IP’s will make their first appearance in this game. This goes from a glorious Panzer Dragoon track to Vyse from Skies of Arcadia as a new racer.

Both me and Nuckles87 got to check out the game last week in San Fransisco. You can check his hands-on over at Sonic Stadium or just stay here and check out my own preview.  On top of that, we got me, Nuckles87 and Sven Joscylene from Sonic Stadium and Spong on a brand-new Sonic Talk later today for a one-hour special all about the game AND a video interview with Sumo Digital’s own Joe Neat tomorrow. Do we love you guys or what?! Not enough? Click the link to check out screenshots of the game! Our coverage is gonna set your heart racing!

Sonic Talk Episode #6: Ask Ian


Shigs and Ian at San Diego Comic-Con 2011

Flynn Lives!

This week on Sonic Talk we got a very special guest as Archie Comic writer Ian Flynn is in the house. In case you don’t know, Ian Flynn is the writer on Several Archie books including The New Crusaders, Mega-Man, Sonic Universe and of course, Sonic the Hedgehog!

We’ve got almost 3 hours with main man behind the Sonic comics. Mainly, we’re talking all things ArchieSonic and other books, but we also talk about the latest Sonic Scuttlebutt, Sonic Universe #39 and give Sonic ’06 a thrashing with some interesting info provided by Ian. Go get some coffee cuz it’s gonna be a long one!

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Early Sonic 4: Episode 2 beta temporarily leaked onto Steam. Now disabled.

Customers who pre-ordered Sonic 4: Episode 2 on Steam got quite a surprise late Friday night when an early Beta of the game became available for them to download. The download has since been taken off of Steam and those who downloaded have found that the “play” option has been disabled making it defunct. Of course, this was not before players uploaded a bunch of videos all over the internet. However, out of respect to Sega and to keep our readers spoiler-free until the game’s release, we will not be linking any of those videos on our site.  Read on for more detail.

Sonic Talk #5: This episode is totally Metal!

Sorry for how late this episode is and we have no extra guest this week. But we’ll make up for that next week with IAN FLYNN!! For now, it’s just me and Nux talkin’ all things Sonic.

This week, we talk about the Sonic 2 HD fiasco, the reboot rumor, Sonic Adventure 2, Sonic 4-2 Avatar items and of course, Sonic 4 Episode Metal. In comic talk we’ll discuss Sonic Universe #38 along with a little of #39, the weepfest that is Sonic #235 and I’ll tell you EXACTLY who the supposed “traitor” is! (I’m using quotation marks cuz technically, there is no traitor.) If I’m wrong, Ian Flynn can shave my head at the San Diego Comic-Con! All this and our game topic of the week is the awesome Sonic Triple Trouble!

If you have a question for Ian Flynn leave it in our comment section by Thursday morning and it may make it on the air.

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Miku Flick now available worldwide.

http://www.youtube.com/watch?v=h2-b2iBnm40

Yup. A Hatsune Miku game has finally made it overseas. Miku Flick is an iOS game available on iPhone and iPad devices for a hefty (for iOS) $13.99. Published by Sega, Miku Flick comes with several of Hatsune Miku’s most popular songs. I know not a single one of them since I’m not a fan myself, but I do know her popularity is big enough that this is huge news for Miku fans. Who knows? If enough Miku fans buy this game, we may see more of her games arrive in the U.S. and Europe.

The Weekly Five: Things we need to see in a digital version of Sonic Adventure 2

It’s coming. It’s all but confirmed. As we reported earlier in the week,  it appears that Sonic Adventure 2 will be heading to X-Box LIVE and probably PSN sometime this year. Just like its predecessor, it will most likely include some achievements/trophies, some Avatar awards I’m sure and probably some wallpaper or what not. But the port of SA1 was not all that great and left room for improvement. Read on to see what I feel should, if not MUST be done to make Sonic Adventure 2 a great port.