SEGA agrees to pay $1.25M in Aliens: Colonial Marines suit, Gearbox will continue to fight

Aliens-CM1As you know there is a class-action suit that has been brought against both SEGA and Gearbox Software for falsely advertising Aliens: Colonial Marines by using  fake demos at trade shows such as E3. Gearbox recently filed a request to get dropped from the lawsuit.

SEGA submitted their settlement agreement for approval on Monday for the class action settlement agreement. We won’t find out till September 17th if the courts will approve it.

Want to know how SEGA’s $1.25 million will be split up if this is approved? Hit the jump.

Kickstarter for Night Trap ReVamped launched


We told you before that there was going to be a Kickstarter to bring back the FMV ‘classic’ to a new generation. The game was originally released on SEGA CD then later ported to 32x, 3DO and DOS/Mac. The project is asking for $330,000 dollars to remake this game in HD.

A minimum pledge of $20 dollars will net you a copy on either PC, Mac, PlayStation 3, and Xbox 360.

You can check out their Kickstarter here. If you want to check out a sample of the HD footage from the game, check out this video.

SEGA announces Hero Bank 2

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Morning reports from Japan have confirmed the 3DS exclusive Hero Bank, SEGA’s latest new IP aimed at children, will be getting a sequel later this year. For those following the SEGA in the Charts articles I post, people will remember Hero Bank originally entered the charts with below average numbers, debuting with disappointing sales of 15,060. But unlike most titles, Hero Bank did not simply end up leaving the charts the next week, infact the title continued to sell over the course of the next few months and eventually managed to garner over 50,000 sales.

It seems that was enough to convince SEGA to move forward with not just an arcade game but a full blown sequel.  I think we can chalk down Hero Bank as another IP from SEGA that would be left in their native land without any announcement of localising either the anime or the game. Hero Bank 2 will be releasing later this year on 27th November and helps to stack up a very busy Q3 period adding to heavy hitters like Alien, Sonic Boom and Phantasy Star Nova.

Hatsune Miku: Project Diva F 2nd gets a release date and pre-order bonuses

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It looks like Miku will be joining Sonic Boom when it comes to SEGA games that will be released in November. With Gamescom coming up, SEGA has just announced that Hatsune Miku: Project Diva F 2nd will be releasing on November 18th in the US and on the 21st in the rest of the world.

Besides that, if you pre-order at select retailers you can get extra costumes. At select retailers around the world you can get an America-themed Miku module with red, white and blue colors. Meanwhile at Gamestop you’ll also get an extra character pack featuring Akita Neru, Yowane Haku and Kasane Teto. Finally, if you don’t like Gamestop and/or pre-order bonuses in general, you’ll also be able to get these characters for free if you own Project Diva F and the Extra Character Pack DLC.

Beggar Prince to be reprinted on SEGA Genesis/Mega Drive to celebrate game’s 20th anniversary

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Beggar Prince
 was a Chinese RPG that was only released in that region in 1996. In 2006 Super Fighter Team decided to translate the game to English and manufacture them on the SEGA Genesis/Mega Drive carts, touting that it was the first SEGA Genesis/Mega Drive made since 1998. They sold out and now the $40 dollar game has been highly sought after. This will be the fourth release of the game (counting the 1996 original) and 3rd reprint by Super Fighter Team.

From the team:

“The prodigal son has returned! Beggar Prince, our first commercial video game, will be put back into production in the form of a special twentieth anniversary edition. Originally released in Taiwan in 1996, this fabulous role-playing adventure game was first published in English by Super Fighter Team ten years later. Ever since the game sold out, countless fans have written in to request that we put it back into production. Well, here it comes! Don’t miss this chance to own one of the most stunning games ever produced for the Sega Genesis / Mega Drive!”

As a person that has the 3rd release of the game, the cart doesn’t use SEGA Genesis/Mega Drive screws and the feel of the box isn’t the same as an actual SEGA Genesis/Mega Drive box. It has a different feel. You can pre-order your copy here for $55. Game isn’t set to ship till sometime in 2016.

The SEGA Mega Drive/Genesis: Collected Works is approved – book goes to print on August 11th!

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Darren Wall of Read-Only Memory has officially announced that SEGA Mega Drive/Genesis: Collected Works has been approved by SEGA and will go to print this upcoming Monday! In a detailed Kickstarter update, Darren shows off the book’s sexy cover, and details the exhaustive (but necessary) process in receiving approval from SEGA. The book will be 352 pages long, with 8 fold-out pages featuring hardware design drawings and jumbo versions of box art from Space Harrier 2, Alien Storm, Super Thunderblade and The Super Shinobi II/Shinobi III. The book will contain 80 pages of developer interviews, a guide to SEGA logotypes, and a chapter devoted to game art totaling 60 pages. The one downside, which is really not that bad, is that the approval process has delayed the expected shipping date. Darren promises “a firm delivery date from the printer very shortly”. To see hear and see more from Darren, check out the latest update.

A big congratulations from all of us at SEGAbits to Darren Wall! We can’t wait to hold the book in our hands.

3D Thunder Blade announced as the next Nintendo 3DS SEGA 3D Classics title

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SEGA Japan has revealed that Thunder Blade is the next SEGA arcade title to receive the 3D remastering treatment. 3D Thunder Blade is set to release on August 20th, 2014, priced at 926 yen (excluding tax), and like other second series 3D Classics releases, there is no Western release planned as of yet. Hey SEGA, we want more 3D Classics! Features include a reproduction of the arcade cabinet experience, gyro sensor gameplay, and a special mode featuring the game’s final stage.

After the break, check out a gallery of screenshots, and while you’re at it let SEGA know (nicely, not rudely) that we want more 3D Classics in the West!

Alien: Isolation’s creative lead states that his game is not Colonial Marines

IGN has conducted an interview with Al Hope, creative lead developer for the upcoming Alien: Isolation.

In it, he specifies a number of different things, many of which should make Alien fans quite happy. His team, he says, from the start set out to create a different Alien game than Colonial Marines was: a true horror experience, something completely unlike the shooter-focused direction its predecessor took on.

Isolation, which according to Hope has been in development for the past four years, has always aimed to take the series back to its roots; the first movie, in particular, where the horror, not the action, took center stage.

“It would be awesome to show Ridley Scott what we’re doing,” Hope said. “I’d like to think he’d really appreciate the care and attention and level of detail we’ve put into re-creating his original vision and original universe and I think he’d appreciate it.”

Alien: Isolation hits stores this November.

SEGA localizing Phantasy Star Nova and Shining Resonance in Chinese

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SEGA has just announced that they will be localizing both Phantasy Star Nova and Shining Resonance in Traditional Chinese. Isn’t that something? I know a few continents that would really enjoy English releases of those two games. Shoot, I think Phantasy Star Nova would do great on the Playstation Vita right now considering they don’t have much original games to play.

I guess the only two options to play these two games is either to learn either Japanese or Chinese.

SEGA Sammy Q1 results for Fiscal Year March 2015

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Sega Sammy has released their financial results for what was a fairly quiet Q1 for the company. Japanese tax increases and advertising costs took a toll on their bottom line, while their games divisions, including arcade, console, and mobile, all struggled due mainly due to a lack of new content. In short, Sega Sammy has certainly seen better days, though some big titles coming up should help them regain at least some of their traction.

Phantasy Star Online 2: Episode 3 Introduces Myau…er, Nyau!

PSO2NyauPhantasy Star Online 2: Episode 3 is coming out on August 27 in Japan. It will feature a new planet to explore, a casino for the lobby, new skills for old classes and an entirely new class in the Bouncer. It will also feature new characters and enemies, and the one featured above should be interesting to fans familiar with the classic Phantasy Star games.

Meet Nyau! Nyau is an enemy to be introduced in Episode 3, clearly inspired by the party character Myau from the first Phantasy Star game. According to Siliconera, Nyaus have high defense, so to battle them more efficiently you’ll need to make them vulnerable by destroying their weapon when they drop it. This will prompt Nyau to mourn the loss and be open for attacks. Nyaus are reportedly still strong on offense by themselves and can summon bosses, so speed will be of the essence. Also, if you manage to break a Nyau’s weapon you may have a chance for an item drop!

Credit to this PSUBlog entry for the image capture.

Swingin’ Report Show #68: Indie SEGA Dreamcast interview with the Elysian Shadows Team – Kickstarter Edition

The team behind the indie RPG Elysian Shadows returns to the Swingin’ Report Show following the launch of their Kickstarter. As discussed in early June, the game is heading to the SEGA Dreamcast, but this time the team has many more details and ideas for the beloved SEGA console. Check out our interview to hear the team’s plans for the game, what SEGA titles influenced them, and how far they’re potentially willing to go to support the many Dreamcast features and accessories. You can find their Kickstarter here, or search “Elysian Shadows” on Kickstarter.

[Download] [RSS] [iTunes] [Archive]

Console trailer for Dengeki Bunko Fighting Climax released and out for PS3 and Vita on Nov 13


The wait is now over as SEGA has announced that their new fighting title, Dengeki Bunko Fighting Climax, is set for release on November 13th for PlayStation 3 and PlayStation Vita. The video showcases characters special moves  and impact skills including the newly additional characters with a new theme song,(I’ve)の新曲「belief」, sung by Kawada Mami.

Dengeki Bunko Fighting Climax is a 2D arcade fighting game published by SEGA which brings together selected characters from light novel series published under ASCII Media Works‘ Dengeki Bunko imprint. The project is a collaboration between SEGA and Dengeki Bunko as part of the 20th year anniversary of the light novel imprint.

The game also features various SEGA cameos with Akira Yuki and Pai Chan of the Virtua Fighter series as bosses and SEGA themed levels based on SEGA’s iconic franchises.

Be sure to tune in on SEGAbits for more Dengeki Bunko Fighting Climax related news and events this fall.

Phantasy Star Nova demo will allow 4-Player Co-Op

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We teased you in July about Phantasy Star Nova getting a demo on the Japanese PSN Store and now we get news that the game will allow 4-player co-op via local wireless connection.

Sadly though SEGA says this demo release will not showcase its character creation aspect or even story progression. I guess they want us to wait till the full game.

For those waiting on the full version of this title it will be coming out in Japan this November. The demo hits the Japanese PSN story on August 12th. We will most likely post some hands on impressions when it does hit. No release date announced outside of Japan (sorry 🙁 ).