The SEGA Five: Places to Go for an Awesome Day in Tokyo-to

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Well, you may have overslept, but there’s still time to catch what looks like a gorgeous day.

The sun, positioned high in a cloudless blue sky, beams down upon the bustling metropolis, its light casting a slight shimmer on the horizon. On most days your schedule’s packed; from time spent racing through the city streets, fighting off the Rokkaku Police and rival gangs, and doing everything in your power to recruit newbies, those in the GG’s rarely have time to slow down and appreciate the scenery.

Today was different, though. Today was your day off, and you figured you’d make the most of it and visit some of your favorite locales in the great city of Tokyo-to for a very different type of adventure from your typical day-to-day craziness.

The merchandise of SEGA’s Jet Set Radio: Collecting that Uki-Uki-Waku-Waku feeling

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Unless you’re a Sonic The Hedgehog fan, collecting merchandise from SEGA franchises can be a difficult venture. Some games simply have little to no merchandise. Bug!, for example, only has a windup figure from SEGA’s Jack in the Box kid’s meal and a few Saturn era promotional pieces. Ecco the Dolphin and Toejam and Earl merchandise is almost non-existent; the former also had a Jack in the Box kid’s meal toy and the latter is just now getting products thanks to the recently funded Kickstarter campaign. Japanese franchises, like Phantasy Star Online, have quite a lot of collectibles but much of it is Japan only and requires importing and ebay hunting. Other franchises, like Shenmue, have had quite a bit of merchandise in the past and in recent years, but good luck finding any of it for a low price point.

Jet Set Radio, meanwhile, has quite a bit to offer fans when it comes to collectibles with several items releasing outside of Japan and many of them being surprisingly affordable. Seeing as Jet Set Radio is one of my favorite franchises, I’ve amassed a small collection over the years which I wanted to show off both because I am incredibly conceited and because I thought it would serve as a nice guide for those wondering what sort of Jet Set Radio merchandise is out there.

Classic SEGA Ads: Jet Grind Radio’s crazy BIG GO! commercial

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Jet Set Radio had a bit of an identity crisis when it reached the West. When the game was first revealed in Japan, few media outlets knew exactly what to make of the game. Was it rhythm game? Was it a Japanese take on Tony Hawk Pro Skater? From the teases we got, it appeared to be a bit of both. The first real concrete explanation of the game came from America’s Official Dreamcast Magazine, which featured an in-depth interview with Smilebit and a preview of the game. While ODCM did a fantastic job with explaining the game and selling many Dreamcast owners on it, myself included, SEGA of America did a less than fantastic job of letting the general public know what the game was all about.

Developer Retrospective: The wonderfully unique games of SEGA’s Smilebit

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SEGA’s development team Smilebit existed in the public eye for only four short years, yet in that time they managed to create one of the company’s most unique franchises, revived a classic Saturn franchise, contributed to a long running series of popular Japanese sports titles, and managed to create a few new franchises that have gone on to become true hidden gems. It’s fitting that we follow Team Andromeda Month with Smilebit, as Smilebit was actually the bringing together of the SEGA AM6’s Team Aquila, Team Andromeda, and G9 Team (though some staff ended up moving to United Game Artists). This mix of talent lead to Smilebit being primarily tasked with the Let’s Make series of sports titles, franchises that were largely confined to Japan. Utilizing former Team Andromeda staff, the team spearheaded the latest (and thus far last) Panzer Dragoon game. But what really made Smilebit unique were their new franchises including the Jet Set Radio games, Gunvalkyrie, and Hundred Swords.

All month long we’ll be celebrating Smilebit’s eclectic mix of games, celebrating the classics, the lesser known titles, and the ones that never left Japan. Ready to look back? Let’s go!

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Introducing… This is Playstation, a show all about the best 32-Bit system!

Hey dudes! Are you ready for the most radical gaming show this side of 1996? It’s THIS IS PLAYSTATION!

Yes, an all-new show dedicated to the sleekest, most powerful 32-Bit system on the planet; the Sony Playstation! To give this thing quite the test drive, we’re booting up some “RIIIIIIDGE, RACEEEEEEER”! It’s gonna be a gnarly time, with plenty of driving, drifting, and 90’s techno jams! So gear up dudes and dudettes!

This is Playstation is a video series created by AWESOME teenager Liam ‘Radicool’ Ashcroft, aiming to “swood” look at Sony Playstation gaming, all whilst doing some TIGHT skateboard tricks offscreen!

…Now, bow to your new Sony Overlords. This is a hostile takeover. 

My Most Memorable Panzer Dragoon Moments

 

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Image credits: Will of the Ancients

As one of my favorite video game franchises, Panzer Dragoon contains many memorable experiences for me. From my first time flying through the sunken ruins in the original to my final battle in Saga, this series will always hold a unique place in my collection of gaming experiences.

With Team Andromeda Month winding down, I wanted to share some of these experiences. In the interest of keeping things interesting, since most Panzer games tend to end on a high note, I won’t be talking much about final stages or boss battles. I will also be spreading them across all of the games in the franchise in order to avoid favoring any one game too much over the others, as they are all worth talking about. Keep in mind this is a personal list, so feel free to chime in with your own top five moments in the comments!

Classic SEGA Ads: Panzer Dragoon Zwei’s US Commercial

 

You want to know how good Panzer Dragoon Zwei is? It’s apparently caused a nuclear holocaust. Think about that.

From what I’ve seen of them, SEGA Saturn commercials are…weird. Worse yet, they often aren’t really all that appealing. This one in many ways is kind of perfect example of that. Here they have this weird, quirky Japanese rail shooter where you destroy hoards of enemies atop a laser-shooting dragon, and what do they do? Compare dicks with the Playstation.

Of course, bit-measuring and graphics chest thumping was all the rage back in ‘90s video game advertising, but the sad thing about its use here is that it does nothing to make me want the game or the system. The commercial really is just kind of…lazy. It definitely has nothing on Japan’s iconic Segato Sanshiro campaign, or the Xbox’s Panzer Dragoon Orta commercial, which we’ll be getting to next month.

I’ll admit, Zwei is probably a hard game to fit into SEGA of America’s typical commercial formula. It has no attitude to it, and it’s very Japanese. That said, I doubt commercials like this did the Saturn many favors.

To wash the taste of this one out of your mouth, I’ve gone ahead and included the Segato Sanshiro commercial for Panzer Dragoon Saga below. It’s pretty much an abridged version of the Zwei ad, but its still got that awesome theme song!

The Future of Panzer Dragoon

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It’s hard to believe Panzer Dragoon Orta is more than 12 years old. Looking back, Orta has aged incredibly well. Its visuals are still gorgeous and its gameplay still feels just as smooth and polished as it did in 2003. In an age where all sorts of obscure games are seeing digital re-releases and all sorts of franchises and genres are finding new life in the realm of digital, I think it’s a missed opportunity that Panzer Dragoon hasn’t received any sort of new release while digital gaming has been booming.

So today I thought I’d write up an article exploring the many ways Panzer Dragoon could (and should) fit into SEGA’s renewed focus on digital and mobile gaming.

My Life with SEGA: No Limits – Available now on SEGA Saturn & Dreamcast VCD! Update: Sold Out!

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UPDATE: Even though they were free, we are marking this as “SOLD OUT” as our stock has been depleted! Don’t worry, we plan to have more produced by Christmas 2015 and if you still want to notify us by email that you are interested, please do so by contacting SEGAbits[at]gmail[dot]com with the subject line “No Limits VCD Rerelease” (you do not need to leave your address)

Last year, our YouTube series My Life with SEGA released the short film My Life with SEGA: No Limits, an action/comedy starring series host AJ and friend Mickey Mac who take on the evil Shawn who is hellbent on destroying SEGA HQ. With the release of the short film to YouTube also came the announcement that a VCD release was in the works, which would be playable on all VCD enabled devices including the SEGA Saturn (if you had the video card) and the Dreamcast (if you have the Dreammovie hardware). Not only was My Life with SEGA: No Limits on the disc, but also included was the first short film My Life with SEGA: The Next Level and reviews of Virtual-On and the Panzer Dragoon Saturn trilogy.

The release made its debut last summer at Too Many Games in Oaks, PA and while we gave several copies away… we still have some available! So how do you obtain a copy? Easy:

Want a copy of No Limits on VCD? Just email SEGAbits[at]gmail[dot]com with “No Limits VCD” in the subject line and your mailing address in the body. No purchase necessary.

Supplies are limited, so if you truly want a copy then act soon! After the break, check out the full short film as well as a download link for the special My Life with SEGA: No Limits “Sega CD Saturn” packaging we made (note: the movie will not play on the Sega CD, “Sega CD Saturn” is a cheeky nod to the short-lived “Sega CD 32X” library of games).

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The often forgotten Panzer Dragoon spin-offs, and why they are forgotten

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You might assume that Panzer Dragoon only had 4 games in the series: the original Panzer Dragoon, Zwei, Saga, and Orta. That’s understandable, as these were the only major releases in the franchise. However, Panzer Dragoon does have a few skeletons in the closet. However, what I’m going to show you today, well, you may wish I had never revealed these secret games to you.

SEGA in the Charts: MediaCreate charts for Mar 9 – Mar 15 2015

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SEGA’s hotly anticipated Yakuza 0 released last week in Japan amidst the current blow out of Playstation 4 titles bonanza that started off with Dragon Quest Heroes a couple of weeks back. With the previous spinoff title Ryu Ga Gotoku: Ishin being able to move only 400,000 or so units, in line for spinoffs, it was always interesting to see how Yakuza 0 was going to perform. Would it fall in line with a spinoff, after all the gameplay system and technically story haven’t moved forward, or would this defy the odds and perform closer to a true mainline Yakuza game? Hit the break to find out how SEGA’s latest installment in the Yakuza series performed.

SEGA Tunes: Sonic & All-Stars Racing Transformed remixes Panzer Dragoon’s ‘Flight’

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The announcement of Sonic & All-Stars Racing Transformed is one of the more memorable moments here at SEGAbits, as it was the first major game reveal press event SEGA invited us to. Weeks before the game was officially announced to the public, we received an invite to a secret event that – while it didn’t name the game – was all but confirmed to be a Sonic & SEGA All-Stars Racing sequel thanks to the design and description of the event. Taking place at an indoor go-kart track in California, our writers attended and were floored when the game was revealed. The first thing that caught our eye: Panzer Dragoon was back with an impressive track named Dragon Canyon!

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Review: 3D Out Run (Nintendo 3DS)

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Out Run / Outrun (アウトラン) is a very important game in the history of SEGA, released back in 1986 on arcades and later ported to various consoles. Out Run was a massive success for SEGA, selling over 20,000 cabinets worldwide in its year of release. Almost 30 years later, we get a brand new port on 3DS with 3D Out Run. Is this port worth your time? Well, let’s talk about that…

Celebrating 20 years of the amazing world of Panzer Dragoon

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Although few gamers nowadays have heard of it, the original Panzer Dragoon trilogy has an almost legendary status among Sega fans, particularly among those that owned a Sega Saturn. What was it, though, that made the Panzer Dragoon games so special? There were many things that the Panzer Dragoon games did right at the time. The game’s 3D graphics were amongst the best seen on the system at the time, and the first two games raised the bar for the on-rail shooter genre. Similarly, Panzer Dragoon Saga’s story, voice acting and battle system were ahead of their time.

Unboxing a brand new SEGA Menacer from 1992

You don’t find boxed hardware from the early 90s all that often, and when you do they usually sell for an arm and a leg. Thankfully, last week I found a boxed SEGA Menacer light gun from 1992 still sealed with baggies and all for a cool $40. I really wanted to free it from its packaging as soon as I got home, but I abstained until I had the time to do a proper unboxing. Check out what a boxed Menacer looks like and join me as we play a few of the bundled games!

Some background on the Menacer: Revealed to the public at 1992’s CES in Chicago, the Menacer was SEGA’s answer to the Nintendo’s Super Scope. The Menacer project was spearheaded by SEGA producer Mac Senour, who worked on the light gun and the bundled six-game pack. Notable to Toejam & Earl fans, one of the six games was a mini-game from Greg Johnson and Mark Voorsanger. Other SEGA licenses were proposed, but ultimately abandoned in favor of shooting mini-games. You can learn more about the Toejam & Earl mini-game in our recent interview with Greg Johnson.

While SEGA did not release additional first-party Menacer titles, there is a small library of games compatible with the light gun. Most notably, T2: The Arcade Game, both Mad Dog McCree games, and Corpse Killer. Call me a SEGA fanboy, but I much prefer the look and feel of the Menacer to Nintendo’s Super Scope.

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