Accessorize yourself with new classic SEGA console products from Numskull, and save 10% with our promo

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There has been a serious uptick in quality of SEGA products over the past year, and UK company Numskull is one of the offical SEGA licensees to thank for this. In the past month they have released a variety of cool everyday and formal accessories that pay tribute to classic SEGA hardware. Products include keychains, wallets, and cufflinks that feature SEGA Mega Drive, Genesis and Master System designs. They also have notebooks that are in the shape of the Mega Drive, Game Gear, Saturn and Dreamcast. Numskull were nice enough to send us some samples, which we will detail in a soon to come video.

The quality is top notch, and I especially love how the products are both true to the original hardware and stylish enough not to make you look like a little kid. I mean, only a real sophisticated man wears Mega Drive/Genesis controller cufflinks. I took some time actually using these to see how durable they are day to day, and am happy to report that they stand up well to everyday use.

If you live in the UK, you can check out their line of products at the Numskull online shop. As an added bonus, using the promo code SEGABITS10 at checkout will knock 10% off all non-sale items.

If you live in the US, you can find the Genesis controller cufflinks on Amazon.

SEGA-16 founder working on a SEGA of America history book

sega16I have always been a huge fan of the SEGA fansite SEGA-16, the site really went beyond the call in their efforts to secure some of the best interviews I have ever read. Now website founder Ken Horowitz has announced via his SEGA-16 facebook page that he is working on a history book about SEGA of America:

“Last month, I submitted to my publisher the manuscript for a book chronicling the game development history of Sega of America. Tentatively titled: “Achieving the Next Level: The History of American Sega Games,” the book is an exhaustive retrospective of SOA as a game-maker, from its founding in 1986 and the first steps taken on the Master System to its final efforts on the Dreamcast. Nearly 100 former SOA alumni (including each of its presidents from 1986-2001) and independent game developers were interviewed, and the creation processes of almost 40 Sega-published titles are documented. Every one of SOA’s internal studios is included, many of which have never before been examined.”

The book will look at games created by SEGA of America’s development division and I hope gathers new information about games we loved as kids. He estimates that the book will be around 500 pages long and as of right now there isn’t a release date. Of course, we will keep you posted as more news hits.

Super Fighter Team releases two new SEGA Mega Drive/Genesis games on cartridge

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The indie publisher Super Fighter Team isn’t new to the SEGA Genesis/Mega Drive scene, they are known as the people that brought over Beggar Prince and Legend of Wukong to SEGA’s 16-bit machine. Now they release not one, but two new SEGA Genesis/Mega Drive games on cartridge.

The first game is Magic Girl, a Taiwanese scrolling shooter that was released back in 1993. The game stayed in Taiwan and became a obscure relic of the 90s. But now Super Street Fighter Team have picked it up and given it a proper translation!

Cascade is a intergalactic dice puzzler with its own unique style. This game was developed by Epyx and was set to hit the land of the rising sun back in the 90s. Now that Super Street Fighter team picked up the rights, everyone gets to enjoy it the way it was mean’t to be played.

The games come complete with manual, box and the game on cartridge. Each game costs $58 dollars including shipping if you live in America, $65 including shipping worldwide.

[Via: RetroCollect]

Homebrew Mega Drive/Genesis platformer ‘Mega Cheril Perils’ gameplay revealed

It seems that not only is the Dreamcast one of the consoles that refuses to die, but so is the SEGA Mega Drive/Genesis. This time we have ‘The Mojon Twins’ who are developing Mega Cheril Perils for the old 16-bit console.

We posted about this game awhile back, this is suppose to be a follow up to a earlier title created for the ZX Spectrum. The game is rather strange, having you take control of a naked Cheril who has to use her time freezing ability via a time capsule, which will allow her to traverse the stages. My only issue with the game is that the jumping and movement seem to need some work.

You can see some of the gameplay yourself in the video above. As you can see they are teasing this as coming out soon and is expected to get a physical cartridge release. How many of you here are going to add this title to your SEGA Genesis/Mega Drive collection?

[Via: Retro Collect]

SEGA Genesis/Mega Drive homebrew platformer ‘Tanglewood’ announced

Fans won’t let old SEGA hardware die, this new homebrew comes from Big Evil Corporation, who is slowly revealing aspects of the game as time goes on. I guess they really are evil, huh?

While they are just showing a small clip of the main character, Nymm, walking through selected areas; the developer has already promised a lot of the game. The game is set to be influenced by games such as Abe’s Odyssey, Another World and Flashback. If you click the short clip above it will show you their night/day system that they plan on using. This system will tie-in with puzzles throughout the game.

We will keep you updated here at SEGAbits about anymore information about Tanglewood , but what do you guys think so far?

[Via: Retrocollect]

SEGA News Bits: SEGA re-releasing legacy games like Shenmue?

SEGA Europe’s marketing director Jon Rooke said in a recent interview that SEGA was looking at opportunities to re-release Legacy titles like Shenmue. On this episode we sit and discuss the possibility of this being just PR talk, we discuss what is a SEGA legacy title and discuss SEGA legacy games we want to see re-released. Let us know what you consider a legacy title and what games you want to see re-released in the comments below!

If you like what you see make sure to subscribe to us on YouTube so you never miss an episode.

Shinobi III and Super Hang-On’s soundtracks coming to vinyl thanks to Data Discs

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If you haven’t heard of the London based video game record label Data Discs, they have released both the Streets of Rage and Shenmue vinyls last month. Now they have announced their next SEGA related records, they will do a pressing of the Shinobi III: The Return of the Ninja Master and Super Hang-On soundtracks. Big props for not using the Western cover art, which is inferior to its Japanese counterpart. Also cut out design for the Super Hang-On record is very cool.

The record will cost £19.99 (About $30.45 USD) and come in three flavors (click read more to see those).

Since I have picked up their last two SEGA records, I will obviously be pre-ordering these as well. I’m just a little disappointed that they didn’t do one for The Revenge of Shinobi, which had an amazing soundtrack. Some might even say a better soundtrack than Shinobi III. But what are your thoughts? Excited? Press release after the break.

SEGA Tunes: Jamming out to the Gunstar Heroes OST

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So as most of you guys know we are celebrating ‘The Year of Developers‘, one of the focused developers this month is Treasure and since their cult classic Gunstar Heroes‘ just got a re-release on the Nintendo 3DS we decided to have a look at the games soundtrack. Honestly, most people will be quick to give you hundreds of reasons why you should play the game, but almost none of them will mention the fantastic soundtrack.

Let’s look at some of my favorite tracks and then you can tell me some of your favorite tracks (or tracks you hated) in the comment section.

Review: 3D Gunstar Heroes (Nintendo 3DS)

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Gunstar Heroes
is another SEGA Genesis/Mega Drive classic that found massive success and introduced most SEGA fans to Treasure games. The studio was made up of ex-Konami employees and this anime style run and gun shooter really shows that you can make a Japanese looking game work for a Western audience . While the game is fine and dandy on the SEGA Genesis/Mega Drive, how is the Nintendo 3DS version? Well, let’s find out.

Homebrew platformer ‘Mega Cheril Perils’ coming to SEGA Mega Drive/Genesis

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Homebrew developer The Mojon Twins’ have announced that their recent homebrew title (originally released on the ZX Spectrum) will have a SEGA Genesis/Mega Drive release. Not much has been showing on the game outside of new screenshots that have been shared via RetroManiac.

I guess you can sit back and enjoy the screens released as we wait for more information, maybe the developers will explain to us why a naked girl decided to battle zombies in the nude?

[Via: Retro Collect]

Developer Retrospective: The winning combination of SEGA and Compile

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As summer winds down, we thought it would be the ideal time to shift the focus of our Year of the Developers feature to third party Japanese developers who have worked with SEGA in the past to bring us countless classics. We are, of course, referring to the legendary developers Compile, Treasure and Westone. While these three developers existed on their own outside of SEGA, their collaborations with our favorite company utilizing beloved SEGA home console and arcade hardware went a long way in cementing their statuses as some of the best third party developers of the 80s and 90s.

Review: 3D Streets of Rage 2 (Nintendo 3DS)

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If you owned a SEGA Genesis/Mega Drive in the early 90’s, you are well aware of what Streets of Rage series was all about, its SEGA’s answer to (the then) Nintendo console exclusive franchise Final Fight (though it did get a SEGA CD entry). Its been well over a decade since the franchise debuted on SEGA’s 16-bit hardware, which is quite a long time.

Now as an adult can the game bring back those nostalgic memories that shaped my gaming habits or is Streets of Rage 2 just one of those games that I liked as a kid but aged badly? Or even worse, a bad port? Let’s find out

Watch Sonic rescue Tails in 3D Sonic the Hedgehog 2’s credit sequence

M2 really likes having goofy credit sequences in their SEGA 3D Classics line of games, in this one we see each unique enemy type being shown off with a sequence of iterations with either Sonic or Tails. The Tails ones seem to involve him getting hit by said baddies and having Sonic come rescue him.

Sit and appreciate all the different unique baddies with their own animation that Sonic the Hedgehog 2 had to offer. Now I want to play 3D Sonic the Hedgehog 2... I guess we will have to wait until September.

[Via: NintendoLife]

New 3D Sonic the Hedgehog 2 trailer shows off local co-op and new ‘Keep Ring Mode’ gets detailed

While we haven’t gotten a release date in the west on the 3D Sonic the Hedgehog 2 release, over in Japan the game is being release in less than a week! That means that 3D Sonic the Hedgehog 2 has been getting quite the amount of information released, like the trailer above showing off the local wireless connectivity. It will be required for both 3DSs to own a copy of the game, but if you do you will be able to have a second player control Tails through your single player adventure or you can go head to head in the versus racing mode.

Like most M2 re-releases in their SEGA 3D Classics series, this game will not only have 3D, save states and the ability to save replays; but it will also have a new mode that they are calling ‘Ring Keep’ mode. In this mode you will start a stage with 10 rings, each time you get attacked the amount of rings you lose is halved. I guess we shall see how this will work when we get to play it and how it impacts the way you play the game.

If we had to predict the release date of 3D Sonic the Hedgehog 2 in the west, I would say expect it sometime in August!