RGG’s New Virtua Fighter Project – Battle System & Gameplay Rules Revealed At Tokyo Game Show

SEGA & RGG unveiled new information on the battle system and gameplay rules for the brand-new entry in the “Virtua Fighter” series, the New VIRTUA FIGHTER Project. Additionally, an archive of the Tokyo Game Show presentation is available to view, including a short teaser of the game.

This game offers two distinct battle rules to suit different playstyles and preferences:

  • Standard: Victory is determined by either depleting the opponent’s health or causing a ring out. By default, matches are won by taking 3 rounds.

  • Uprising: A completely new battle rule that introduces dynamic momentum-shifting opportunities, offering a new gameplay concept that stands apart from standard rules.

The game also features three groundbreaking battle systems that drive the evolution of the series:

  • Break & Rush: This innovative system introduces a dynamic damage accumulation mechanic. As specific regions of the body take repeated hits, damage builds up, eventually allowing for a targeted break. Once the attacker lands a break attack, they gain a strategic advantage, opening up new offensive opportunities. A ”broken” status carries over across rounds, creating a tactical layer that adds depth and tension to every match.

  • Stunner & Stun Combo: Introducing a new strike technique called the “Stunner,” this system unlocks a fresh combo mechanic that emphasizes fluidity and realism, without requiring complex inputs.

  • Flow Guard: A stylish new defensive mechanic, the Flow Guard system emphasizes fluid motion and visual flair. Working in tandem with the Break & Rush system, it introduces dynamic shifts in offense and defense across a variety of combat situations.

We also got another small glimpse of the new character towards the end of the presentation. Could it be a new protagonist for New Virtua Fighter Project’s story mode? Let us know your thoughts on the presentation below!

TGS 2020: Astro City Mini Hands-On Details and Pink Second Player Variants Revealed

More news about the upcoming Astro City Mini plug and play was revealed at SEGA’s Tokyo Game Show digital events. A variant with pink buttons, based off the player two controls of an Astro City cabinet, was revealed. Additionally, there will be Astro City Mini controllers and arcade sticks with the pink variant, as well as an accessory to place over the marquee making it appear to be a New Astro City arcade machine (New Astro City was a 1994 revision to the 1993 Astro City with exposed speakers jutting out from above the monitor).

Go behind the scenes of Team Sonic Racing with Takashi Iizuka

Tokyo Game Show 2018 may have been back in late September, but SEGA has just nows released a video from the event sitting down with Sonic Team head Takashi Iizuka to discuss the upcoming Team Sonic Racing. Iizuka talks about the inspiration for the team gameplay, the music and more! For those who missed the news, the game has been delayed to May 21, 2019 and it appears Sumo Digital is still hiring track and vehicle handling designers meaning the game is still very much in active development and there is a concerted effort to make the game the best it can be.

Pre-order Team Sonic Racing today!
PlayStation 4 | Xbox One | Nintendo Switch

Unboxing: Tokyo Game Show 2017 SEGA & Sonic Merchandise

Tokyo Game Show 2017 had a ton of awesome merchandise for sale and swag to give away, and in this SEGAbits Unboxing I dig through a package from SEGAbits writer Aki-At containing some TGS goodies! Items include exclusive Sonic Mania merchandise and swag advertising Yakuza Kiwami 2, Sonic Forces, Fist of the North Star and A Certain Magical Virtual-On.

If you enjoy our unboxing videos and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that YouTube algorithm is.

Fist of the North Star (Hokuto ga Gotoku) Extended Trailer shows off gameplay systems

The Fist of the North Star (Hokuto ga Gotoku) seemed to come out of nowhere. It was announced a few months ago and in Japan its already going to get a early February 2018 release. It seems that the Yakuza Studio people are on a roll with releasing Yakuza Kiwami 2 in December, 2017, then a few months after that releasing this! I have to say, very ambitious studio.

This extended Tokyo Game Show 2017 trailer gives you a look at the story, some fighting mechanics, how leveling up works, mini-games (which we wrote about), and the most important thing is that they confirmed that Out Run is playable in the game. What is your opinion on The Fist of the North Star (Hokuto ga Gotoku)? Do you want to see the title come to the west?

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SEGAbits at Tokyo Game Show 2017: A Certain Magical Virtual-On Hands-On Preview

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What started seemingly as a one-off (potentially joke) crossover between a popular anime and SEGA’s Virtual-On has turned into a potential resurrection for the much-loved Virtual-On series.

The playable build I got my hands on started with a tutorial, where I got my first experience of A Certain Magical Index. Honestly it’s quite jarring to turn on a Virtual-On game and be met with what looked like high-school students talking in high pitched voices with a long-winded introduction to the game. The characters seem very out of place and different to the usual Virtual-On style and I was initially a little jarring. Thankfully when I got to actually control Temjin, I found the game surprisingly familiar. I still don’t like some of the new designs for mechs, but for the most part it manages to gel nicely with the old games.

SEGAbits at Tokyo Game Show 2016 Preview: Puyo Puyo Chronicles (Nintendo 3DS)

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Going into Tokyo Game Show, this was the one title I wasn’t expecting at least not in the form it took. SEGA have tried numerous methods to keep the Puyo Puyo franchise fresh from new aesthetics, gameplay modes and even mixing it with Tetris but the combination of RPG and the traditional gameplay was something I didn’t see coming. As a fan of the franchise I was interested to see how well the new play style would suit the gameplay we all know and love, hit the jump to read my impressions on latest Puyo Puyo Chronicles!

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SEGA News Bits: Tokyo Game Show 2016 Impressions

Another Tokyo Game Show 2016 has passed, and in this SEGA News Bits your hosts George and Barry are joined by SEGAbits’ Tokyo Game Show 2016 correspondent Steve aka ap0c. Steve shares with us his firsthand impressions of what SEGA had to show at the event. Yakuza 0, Valkyria: Azure Revolution, Puyo Puyo Chronicles and more are covered in this special SEGA News Bits!

In the comments, let us know what SEGA or Atlus titles you are most excited for from the event.

You know the drill. If you like our SEGA News Bits segments, please give us a like and subscribe on our YouTube page. Thanks!

SEGAbits at Tokyo Game Show 2016 Preview: Valkyria: Azure Revolution (PS4/PS Vita)

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SEGAbits attended Tokyo Game Show 2016! At the event we saw several upcoming SEGA games, presented through stage events and, in some cases, hands-on demos. One of many games we had to opportunity to play a demo of was Valkyria: Azure Revolution. Let’s get this out of the way first; this game plays nothing like Valkyria Chronicles. At all. Don’t entertain the idea that it might be a semi-sequel. Rather, this game plays like an odd mix of action RPG and squad based tactics.

With that out of the way, the demo at Tokyo Game Show consisted of attacking several enemy camps and a final boss fight with a mechanical spider. You controlled a squad of four characters with varying strengths and abilities, after being given a brief tutorial on when and how to use the various tools at your disposal.

SEGAbits at Tokyo Game Show 2016 Preview: Rez Infinite (PS4/PSVR)

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The third iteration of Rez is only a few weeks away and Enhance Games took the PlayStation stage at Tokyo Game Show to once again demo the game. Tetsuya Mizuguchi, in his synesthesia suit garments, revisited a demo that has been shown for some time now. In it, the player travels through three out of order sections of Area 1, along with Area 4’s boss. SEGAbits was in attendance at Tokyo Game Show 2016 and had a chance to preview the game. What did we think? Read on!

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3D Power Drift and 3D Puyo Puyo 2 gameplay footage shown off

SEGA Japan  announced that they are releasing a second boxed version for their SEGA Reprint Archives, which gathers up SEGA 3D Classics digital releases into a physical format. While the first release was only made up of already released digitally titles, this second one has a few new titles that have not yet been digitally released. The two biggest titles are 3D Power Drift and 3D Puyo Puyo 2! During their Tokyo Game Show presentation, SEGA showed off gameplay footage of both these titles which you can see above.

3D Power Drift is actually running in widescreen, not every SEGA 3D Classic is released with native widescreen support (See their Genesis/Mega Drive releases), so its nice that they put in the extra effort. Seems that Puyo Puyo 2 will keep its original aspect ratio, from the footage being shown. Though, I guess if I had to choose one of the two games to get widescreen support it would be Power Drift. I’m pretty excited for these two titles to hit the US eShop at the very least, though also getting a physical release would also be nice.

[Via: Nintendo Everything]

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Persona 5 delayed until summer 2016, but you can watch the new trailer now

Persona 5 was suppose to ship during the 2015 fall season in both Japan and North America. Today Atlus has announced that they will be delaying the release of the game until summer 2016.

Why the sudden cause of delay? According to director Katsura Hashino, they have the game together but are still tuning the gameplay, you can see the interview with Hashino after the break.

A few Japanese voice actors have been announced at TGS as well:

Check out voice samples on Persona 5‘s TGS website.

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Atlus teases that it will announce a new title soon

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Atlus has been plenty of busy at this year’s Tokyo Game Show not only promoting the upcoming games like Persona 5, Odin Sphere: Leifthrasir and 13 Sentinels: Aegis Rim (which was announced at TGS). But it seems that isn’t all the small publisher has up its sleeve, according to Atlus director of consumer software Naoto Hiraoka, “Soon, we will announce a new title” Hiraoka teased during a Sega Group title presentation.

Tokyo Game Show 2015 ends on September 20th, so if they plan to announce it at the event, then it should be by then. But then again, he never hinted at when the game would be announced.

[Source: Gematsu]

Could SEGA be planning to reveal a new Yakuza game on September 15th?

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The official Japanese Yakuza site (that’s the one for the SEGA games, not the official Japanese site for the yakuza) has updated with a banner teasing a September 15th reveal. The reveal is two days before Tokyo Game Show 2015, and the same date as the SCEJA Press Conference. So it is likely that this reveal will take place during the Sony press event. It is likely to be a game, but for what piece of hardware is unknown.

It’s important to note that the Yakuza series turned 10 this year, so perhaps it is an anniversary initiative or a boxed release of the entire series or a rerelease of earlier games or a new game. Earlier today we shared the reveal of a PS3 and PS4 title from SEGA named LEXUS, and while I speculated that this is a new non-Yakuza title from the Yakuza team, it could end up being that LEXUS is the code name for this reveal. Yakuza turns ten… the X in LEXUS could be the roman numeral for ten… who knows! All will be revealed on September 15th, and in the meantime we’ll share whatever news and rumors we come across.

SEGA reveals Tokyo Game Show 2015 lineup – we may know what game the Yakuza team is working on!

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SEGA’s Tokyo Game Show site opens today, offering fans a glimpse at what the company will have on display. While we’ve known what plenty of the games will be for a while, there were a few surprises that SEGA have tried to keep a secret. Thankfully, Gematsu dug around in the site’s source code and found mention of two unannounced games! The code has since been removed, but thankfully Gematsu saved the info.