Fighters Segamix: Waku Waku 7

Now for something a little different. I’m reviewing Sunsoft’s Waku Waku 7. A fairly rare import (although available on Neo Geo in the U.S.) full of oddball fighters that takes some stabs at Anime tropes. It’s a very fun fighter with a small assortment of crazy characters and a super meter that beats them all. However, the translation from Nero Geo to Saturn didn’t go as well as expected. Considering it also comes with a one meg RAM cartridge, how could they mess up those backgrounds so badly?! Check out my video and see is you have the “balls” to play this wacky fighter.

Click on comments to check out a Neo Geo comparison.

SEGA says they’re ready for next generation consoles, concern over Wii U sales and more!

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Recently MCV had an interview with SEGA Europe’s COO Jurgen Post where they talked to him about SEGA’s future and their restructuring. If you guys noticed in their last financial statement, the company is doing well now. According to Jurgen Post, SEGA is very prepared for next generation because they have so much invested on the PC market:

” The next-gen console market is exciting and we are following it closely. We have a lot of PC studios, and in that sense you might say we are very prepared. If, as many say, these next-gen machines really are more like PCs than ever then we have a lot to take advantage of in terms of technology. The PC base certainly makes it feel much easier for us.” – Jurgen Post, COO of SEGA Europe

He even talked about porting some RTS titles in the future, stating that even exclusives like Diablo III are jumping ship. I guess we will see. Even though right now the only ‘next generation’ console they are supporting is the Wii U, which has Post a bit concerned.

Yakuza series getting a ‘surprise announcement’ on August 18th

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It seems that SEGA of Japan (not America or Europe sadly) are having a surprise announcement on August 18th. The announcement will be part of an event where they will announce the ‘Yakuza (Ryu Ga Gotoku in Japan) Character General Election’ contest at Shinjuku Alta Vision.

So, what do you guys reckon this ‘surprise announcement’ is all about?

Summer of Sonic 2013 – Takashi Iizuka Interview

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Over the past few years the Sonic series has hit a bit of a renaissance, with Colours and Generations achieving relative success critically as well as commercially. Typically, just as this turnaround is achieved, the newest game shows signs of radical change to the 3D Sonic formula that had finally gained acceptance. Sonic Lost World’s new design is the kind of decision that means it’s always interesting to chat to Takashi Iizuka, the man at the top of Sonic Team today and the public face of the team. He’s always cheery and approachable, but you can never quite predict the answers you’ll get from him. Read on to find out Iizuka’s take on the limitations of Sonic’s previous 3D outings, what inspired the new design of Sonic Lost World and his view of differences between working in the USA and Japan!

SEGAbits Visits SEGA of America, Inc. in Sunny San Francisco – Part 3

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Welcome to the third and final part of our visit to SEGA of America! Check out the first part here and the second part here. In part three, we’re going to take a look at several rare, cool, and sometimes strange pieces of SEGA history pulled from SEGA’s archives from SEGA community managers Kellie Parker and Julian Mehlfeld. Consoles in their original boxes, cool accessories, rare statues, and a few items from the Kellie Parker Collection™ can all be seen after the break!

Sakura Wars CG Motion Manga heading to Japan by TOMOTOON!


SEGA and Red has collabrated with japanese animation studio TOMOTOON! to bring the manga adaptation of Sakura Wars by series creator, Ouji Hiroi, to life with CG motion, which was also translated into english towards the Western manga readers by the manga publishing company, TokyoPop.

The trailer features a few first panels of the manga in full motion CG, almost compared to the Valkyria Chronicles cutscenes. I happen to like motion comics by comic publishers like Marvel and DC Comics for example and pretty stoke to see how this turns out as a fan of the series. What are your thoughts?

Sonic Talk #22 Getting fat from eating your black hearts

We got some communications problems in this weeks Sonic Talk. Makes for some humorous moments though. In this episode, we talk about the latest movies we’ve seen and our time at the San Diego Comic Con. We also talk about the controversy surrounding the dark, violent dialogue in Sonic Lost World and speaking of dark dialogue, Alex goes on a rant about Ken Penders and the Ouya.

[ MP3 Download ] [ iTunes ]

“Et tu, badniks?” – Eggman betrayed in Japanese Sonic Lost World trailer

A new trailer for Sonic Lost World has hit the web courtesy of SEGA of Japan. Well, the trailer is actually more of an extended cutscene from the game. In the cutscene, we see The Deadly Six turning iconic badniks against Eggman and his Sonic Colors henchmen Orbot and Cubot (yup! they’re back!). Sonic appears just in time to stop the badniks and save Tails. The cutscene is well animated and looks to be the critical point in the story where Eggman will be forced to side with Sonic. It should be noted that the stage the cutscene takes place in is Desert Ruins, which is the third Zone in the game.

Update: Today’s Nintendo Direct also shows off the connectivity between the 3DS and Wii U versions. Using the 3DS, players create helpful RC vehicles which can then be sent to the Wii U version, where the vehicle is controlled by a second player. See this footage after the break!

SEGA Tunes: OutRun 2’s Splash Wave

Nothing screams summer fun like driving a Ferrari along the coast of some random tropical paradise, with a pretty girl at your side and rocking guitar music filling the air. Outrun 2, having all of these things, is pretty much SEGA’s definitive summer game. Splash Wave is one of my favorite tunes in the game because it perfectly matches the atmosphere Outrun 2. It starts out fast and frantic but quickly slows down with a lazier, more relaxing beat. As fast and frantic as Outrun 2’s game play can be, you are still a dude driving a Ferrari through some of the most picturesque scenery in gaming and Splash Wave aides that feeling beautifully by alternating between the exciting synth and the slower, lazier guitar.

Summer of Sonic 2013 – Sonic Lost World Impressions

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Summer of Sonic features an in-development game to play every year, usually for the first time to the public outside big industry shows like E3. This year, we got Sonic Lost World, on both Wii U and 3DS, making its debut in the United Kingdom.

First, a quick summary of what was on show. The rep told us this was the Comic-Con build, so for the few Americans in the audience who were there, we played the same game you did. There were three Wii U demo pods and six 3DSes running. On the Wii U game there were 4 levels available to play: Windy Hill, Desert Ruins 1 (styled with a small letter S shoe-horned in between the s and the e on the title card to make Dessert – a pun on the fact it’s a candy/sweets level), Desert Ruins 2 (an auto-run level through honey combs) and Frozen Factory (the Sonic 2-styled casino level). On the 3DS, there were 3 available choices – a Windy Hill tutorial level, Windy Hill 1 and Desert Ruins 2 (here, an Egyptian-themed puzzle level with moving around of blocks & balls). We tried to play as much as possible, bearing in mind that because of queue lengths there was a limit of one level per person. Those of you who recall back to Summer of Sonic 2010 may remember we did a look at Sonic Colours‘ debut – this time we have opinions on the game not just from myself but several Sonic Retro forum members, so read on to see what we thought!

Company of Heroes 2 removed from store shelves in Russia

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It seems that SEGA’s new RTS, Company of Heroes 2, will no longer occupy store shelves in Russia as its publisher over there 1C-Softclub has bowed to pressure from press to remove the game from store shelves.

It seems people in Russia are taking great offense to how the game portrayed the Allied Forces in Company of Heroes (first one) as brave and honest, but the sequel, which focuses on the Russian forces, decided to use ‘offensive’ stereotypes. Relic on the other hand stand by the game, stating that it’s historically accurate, and that they used eye-witness testimony when they made the game’s story mode.

Seems that they even have a 17,000 signature petition wanting to remove the game from Steam. My opinion? As much as I hate developers showing how ‘great’ American soldiers are and how ‘every axis power is evil’ or ‘brutal’ compared to us, I have to say they are taking way too much offense to this. If you don’t like what the game offers, don’t buy it. But don’t go and force everyone not to experience it because it offends you.

Your thoughts? 

Summer of Sonic 2013 – The Metal Sonic Edition

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That time of year is upon us once again – Summer of Sonic, the Sonic the Hedgehog fan convention in the UK, held its 6th show this weekend just gone; back in London again following a brief visit to Brighton last year. This year the event boasted as guests Takashi Iizuka, Jun Senoue, and Kazuyuki Hoshino; with a playable build of the upcoming new title Sonic Lost World available. So let’s dive in, shall we?

Total War: Rome II joins the PC version of Sonic & All-Stars Racing Transformed

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Sonic & All-Stars Racing Transformed’s PC roster has expanded, with the addition of Willemus, a Roman soldier from the upcoming Total War: Rome II. Owners of the racing game spotted the new character in a free update that just recently rolled out. Willemus joins other PC exclusive characters which include General Winter of Company of Heroes 2, the Football Manager from Football Manager, Shogun of Total War: Shogun 2, and the Team Fortress 2 trio. While I find the PC characters to be pretty cool, it would be awesome if SEGA gave the same level of love to the console versions of the game. After the break, check out photos of Willemus in action.