Sonic Lost World and Mario & Sonic 2014 announced – Wii U and 3DS exclusives

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During today’s Nintendo Direct, the latest Sonic title was announced: Sonic Lost World. Iwata stated that Nintendo and SEGA have entered into a “worldwide partnership in the Sonic franchise”, and as such, Sonic Lost World will be exclusive to Wii U and 3DS owners. No date was revealed, but November is a safe bet.

Update: It was also announced that another title in the Mario & Sonic Olympic Games series is in the works. Check out a video after the break.

Update 2: The Japanese SEGA site is up, and while it doesn’t offer much, it does confirm a Fall 2013 release date as well as the title being styled as Sonic Lost World.

Update 3: According to The Wall Street Journal SEGA and Nintendo have entered an exclusivity agreement, stating that the next three Sonic titles will be Nintendo exclusives:

SEGA(R) of America Inc. and SEGA(R) Europe Ltd. today announced details of an exclusive partnership with Nintendo of America Inc. and Nintendo of Europe GmbH for the Sonic the Hedgehog franchise. The new agreement will make Nintendo consoles the number one destination for Sonic gaming over the next three titles with more details of the individual games being revealed in the coming weeks.

Amazon’s Mayhem PC sale discounts a ton of SEGA games

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Amazon is having a big sale on PC games, some of the game bundles/discounts are of SEGA games. So what do they have?

Those Sonic and SEGA Fun Packs are the best value for your money. Totally worth the $10 dollars they are asking.

Fan crams a Gameboy SP into his Game Gear


 
Yep, sounds like a very sexual title. YouTube user ModGyver decided to unite both consoles by ripping out the insides of his GameBoy SP and putting the insides into his Game Gear shell.

Now you have the luxury of playing Gunstar Super Heroes and not feel like you betrayed your true blue heritage.

Sega trademarks “Sonic Lost World(s)”

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Deefy on our forums has done some sluthin’ and found out that Sega of Japan has registered the trademark “Sonic Lost World”. Meanwhile, TSSZ discovered that Sega of Europe has registered the domain soniclostworlds.com. So which is it? Lost World or Lost Worlds? Is this a new, Next gen game? An iOS mobile title? A new chapter in the Storybook series? With E3 right around the corner, we should hear more about this title very soon.

Sonic the Hedgehog remastered on iOS and Android releasing NOW – new features revealed!

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Via our broniks at Sonic Retro comes news that Taxman and Stealth’s remastering of Sonic the Hedgehog is releasing to iOS today and tomorrow! While some fans have bemoaned the fact that its the same game we’ve seen released again and again, Sonic the Hedgehog remastered has more than enough goodies to warrant a purchase. The game offers up Time Attack modes, remastered music, spin dash feature, slightly updated boss patterns, smoother motion in the Special Stages, and… unlockable characters! We’ll give you a hint as to who they are: one is red and the other is orange. Given Taxman’s work on Sonic CD, there are surely more surprises to be had, but we won’t know of them until the game arrives. Owners of the original Sonic the Hedgehog iOS App will receive the game as a free update. Android owners take note, according to Taxman on the Sonic Retro Forums: “Thursday 16th PST for Android, US & Canada so you’ll have to wait a bit longer sorry.”

After the break, sweet screens of the game and the cool new menus.

Project X Zone crossover contest – Mash up Namco, Sega, & Capcom characters

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Capcom-Unity in collabration with Namco Bandai Games and SEGA West are hosting a fan art contest for Project X Zone, which is set be released on June 25 in the US and July in Europe, to have your favorite Capcom character dressed as another character from Namco or SEGA. Will someone draw Jin from Cyberbots in Ogami Ichiro’s outfit from Sakura Wars, Frank in Bruno Dillenger’s attire from Die Hard Arcade (Dynamite Deka in Japan), or go all out drawing Felicia with Sonic the Hedgehog’s gloves and shoes? The possibities are endless! The contest runs from today through Friday May 31, 9pm PST and Capcom-Unity will pick up to 3 winners for the limited edition of Project X Zone. There’s also another contest if anyone is attending MCM Expo this year for cosplaying as one of the cover characters in Project X Zone.

My Life with SEGA boldly plays Star Trek: TNG and Starfleet Academy

With Star Trek Into Darkness hitting theatres May 17, I felt like taking a walk down memory lane with Star Trek: The Next Generation – Echoes from the Past for SEGA Genesis, and Star Trek: Starfleet Academy – Starship Bridge Simulator for 32X….

Good God, why must these titles be so damn long?!

Anyway, these weren’t just games I picked up later as I started collecting hard-core. I grew up with ’em. Echoes from the Past was the first Star Trek game I ever played, while Starfleet Academy was one of many reasons I wanted the notorious mushroom of failure. It’s been almost 20 years since the docked on SEGA. Are these echoes from my past worth hearing, or has my enjoyment faded into a dim memory?

Let’s see what’s out there. Engage, fucker! Like this video? Subscribe to the SEGAbits YouTube channel!

SEGA’s stock reaches six-and-a-half year high

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For much of the last 6 years, SEGA’s stock price has been known as a “penny stock”, or a stock traded below five dollars a share. In recent months, however, this has begun to change. The stock price has been soaring, finishing on a new fifty-two week high every week, if not every few days. Today, SEGA’s stock price has reached its highest point in six and a half years, closing at exactly $7.

Now, keep in mind that a stock price typically says very little about a company’s health. From my very limited experience, I find it says more about investor confidence then anything else, not just in a company but in the stock market in general. Nevertheless, I’m sure SEGA’s recent fiscal report, an improved forecast and promises to pay out dividends have not hurt their stock price’s speedy rise. It should be interesting to see where it goes from here.

SEGA Tunes: TrickStyle

Back before Criterion was developing the critically-acclaimed Burnout series along with, more recently, their successful Need for Speed reboots, they released a little-known Dreamcast launch title called TrickStyle. It was a racer featuring hoveboards in futuristic versions of New York, London, and Tokyo, and though the racing physics engine and trick systems felt rough, what was unquestionable was Criterion’s artistry. The game’s art still sticks out as vibrant and incredibly detailed even to this day, and its soundtrack set the scene and gave the game a very cool feel.

This tune played on a racetrack inspired by New York City’s Central Park. It’s both ambient and also fairly melodic. Other music in the game is a bit more intense, but this one fit perfectly for a quieter race as you hovered through Central Park under the moon’s glow.

For another (very different) tune from TrickStyle, hit the jump.

SEGA in the Media: Parks and Rec peeks inside Andy and April’s toolbox

SEGA in the Media is back! Did you know that a certain SEGA Genesis classic made an appearance in the 2011 Halloween episode of NBC’s Parks and Recreation? You probably did, given this clip is almost two years old. In the episode, characters Andy and April throw a Halloween party, and Ron Swanson occupies himself by fixing up their house. Upon requesting their toolbox, Ron is handed a plastic bag filled with various items including… well, why don’t you watch it?

Sega Amusements kicks off “Meet Team Sega” interview series – first up: UK Sales Manager Phil Mander

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While most SEGA fans, myself included, spend much of their time focusing on the home console releases, it’s important to remember that another important side of SEGA exists: the arcade developer and distributor Sega Amusements. That’s right, SEGA is still producing physical hardware! You just have to leave your home to experience it. Over in the SEGAbits forums, we’ve been lamenting the fact that SEGA.com (home of the home console and home/handheld games of things) has done a poor job of directing fans to SEGAarcade.com (home of Sega Amusements). While SEGA has over a million Facebook likes and over 500,000 Twitter followers, Sega Amusements has only 10,000 Facebook likes and a mere 700 Twitter followers. You’d think that SEGA’s arcade division, which predates the home console and games side of SEGA by nearly four decades, would have more love! It would be fantastic if SEGA.com allowed Sega Amusements to make the occasional blog post announcing a new arcade game or a look back at a SEGA arcade classic, or SEGA dedicated a week to directing fans and followers to also like their sister site Sega Amusements on Facebook and Twitter. Share the love.

Rant over, now onto the point of this article. Despite these missteps, Sega Amusements have done a great job on their own increasing their social network presence by way of sharing archival arcade adverts, holding contests and, most recently, starting up their own features by way of a brand new interview series on their own site entitled “Meet Team Sega”. Each entry will profile a member of the Sega Amusements team, and first up is UK Sales Manager Phil Mander. Head on over to the interview and check it out and make sure to like, share, follow, and tweet Sega Amusements to show your support!

SEGA testing their Transformers arcade game in China

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Wait, SEGA has the license to make Transformers arcade games? That is new to me. SEGA’s Chinese studios will be creating this title, they have made other arcade titles like SEGA Golden Gun and K.O. Drive. Now the team is ready to start testing their next arcade title, Transformers: Human Alliance. Seeing as how Transformers is now a huge brand again, with those Micheal Bay movies, I would not be shocked if they do bring over this arcade title later in the year (and neither is the guys over at Arcade  Heroes).

Not too much information is available about the game yet, but it seems to be a shooting game where humans fight along with autobots to save planet earth. Could this be a light-gun game? Third person shooter? I guess we will see when footage starts hitting the internet.

UPDATE: SEGA Pluto Auction Ends at $15,500, Still Not Enough

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[UPDATE – 12th May, 2013:] The saga continues!  Vega has responded via Twitter to the utter disbelief of the price being rejected. According to him, the highest bidder got cold feet and backed out of the deal after it ended. A user on Reddit by the name of lordloss has uploaded a photo of a second chance offer from Vega to purchase the machine for $11,000. We’ll update as the Pluto’s saga continues to unfold. What a roller coaster!

After nine days on the auction block, the auction for a rare SEGA Pluto prototype unit amassed $15,500 over 89 bids, but no exchange will be declared as the auction failed to once again meet its reserve price.

This comes after the initial auction garnered only $7,600 and claims from owner Roger “kidvid666” Vega that he picked up the unit for only a dollar. Looks like 15,500 times profit isn’t quite enough to get yourself a SEGA Pluto prototype unit from him.

At this point, we don’t know if it’s straight up greed or if he wants people to start donating organs/first born children. But chances are, if this system is to join any game collection, it’ll take more than $16,000 at least to possibly make it happen.

Start saving.

[Image courtesy of Roger Vega]

Sega’s big weekend sale on mobile games

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Hey! Hey! Hey! It’s time to save some CRAZY money!

Sega is having a big sale on some of it’s most recent mobile games. Crazy Taxi (with the original Offspring music back in) has a $4 drop to 99 cents. After Burner Climax is also 99 cents while the brand new House of the Dead Overkill: The Lost Reels is down to $2.99 from it’s $4.99 price tag. Both HOTD and After Burner are available on iOS and Android while Crazy Taxi is iOS only. Better hurry, the sale is good for this weekend only.

Sega Sammy sees fiscal net profit, Aliens shipped 1.3M, All-Stars Racing shipped 1.36M

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Via Joystiq a bit of good news for SEGA fans, and even better news for SEGA parent company Sega Sammy Holdings. Sega Sammy revealed their financial results for the fiscal year ending March 31st, 2013, making note of a net profit of ¥33.5 billion ($331 million), an annual growth of 53.3 percent. However, Sega Sammy’s operating profit decreased year-on-year by 67.3 percent, down to ¥19.1 billion ($189 million). A large part of the net profit was through the sales of “investment securities” and transfers of employees’ pension benefits. Fun stuff.

Sega Sammy made note of a decreased demand for packaged games, and that the company has to adapt towards games on social networks and mobile devices. Don’t freak out, as the packaged games that SEGA has released have been quite successful. Aliens: Colonial Marines, despite all the bad press and low review scores, shipped 1.31 million units. Sonic & All Stars Racing Transformed shipped 1.36 million units. SEGAbits reader, and tipster ROJM notes that Sonic & All Stars Racing Transformed just might be the most succesful non-Mario related spin-off Sonic game in the third party Sega era. Football Manager 2013 is noted as selling just under 1 million, however Sports Interactive’s Miles Jacobson has recently tweeted that the title has since passed the 1 million mark. Yakuza 5 shipped 590,000 units. It should be noted that as a result of SEGA’s lessening of packaged games that the total number of packaged shipments saw a decline (down 10.8 million overall), but the decline makes sense and was surely expected.

The biggest success, gaming-wise, is Phantasy Star Online 2, with a subscription base of over 2.5 million on the the PC and Vita. As the game is free-to-play, this large number isn’t exactly a gauge for how much the game made in sales, but the company says in-game purchases have “exceeded forecasted levels.” So, the game is exceeding expectations. It’ll be interesting to see how these numbers change once PSO2 releases to the West. As for the future of SEGA, the company forecasts 11 games on PC, 7 on Wii U, 7 on PS3, 6 on 3DS, 5 on Vita, 4 on Xbox 360, and 2 on PSP in the fiscal year ending March 31 2014. The company estimates a 41 percent growth in net profit for the next fiscal year, up to ¥47 billion, or $464 million.

Update: SEGA’s future game forecast is SKU numbers, not game numbers. So say for example, the new Sonic game comes out on 3DS, that counts as one SKU for each region, so that would leave 3 SKU’s for 3DS, one of the other 3DS SKU’s is probably japan exclusive hatsune miku, so that leaves 2 3DS SKU left. Digital games aren’t taken into account for SEGA’s SKU forecast.