Phantasy Star Online 2 coming to Playstation 4

PSo2 PS4
That is right, it has just been announced via a live Phantasy Star Online 2 stream via NicoNicoLive that Phantasy Star Online 2 will be coming the the Playstation 4. Not only that, the Playstation 4 build will be playable at this year’s Tokyo Game Show (which starts next month!). Ironically enough, the Playstation 4 build of the game will co-launch with ‘Reborn: Episode 4‘ game update.

When can you play sweet, sweet Phantasy Star Online 2 on your shiny new Playstation 4? If you live in Japan, sometime in 2016 and around the same time that Reborn: Episode 4 launches. What type of content does Episode 4 have? We don’t know the details yet, but we shall keep you updated on this blog when we find out more.

What about many of us that don’t live in Japan? Tough luck, SEGA hasn’t announced plans on bringing it West. Though, if they really want the game to be reborn, maybe releasing the game world wide will do that… just a thought, you know?

 

Shenmue interview from the Japanese ‘Dreamcast Express’ demo disc posted online

Shenmue had a huge marketing budget and part of that budget was used to explain what the game was all about. Shenmue is a unique game and explaining the main draw was a big challenge. SEGA had lots of programs going to promote the game before its release, including the fan favorite What’s Shenmue‘ demo disc (the also the VHS with the same name).

In Japan, SEGA had released discs called ‘Dreamcast Express‘ that were handed out to members of the Sega Partners Club, for free. These discs included demos, interviews and more. They where the Japanese equivalent to the ‘Dream On’ demo discs in UK and the Official Dreamcast Magazine demo discs in the US. The first volume included a special Shenmue interview with Yu Suzuki featuring a ton of unseen footage from the Shenmue series, as well as the main theme played by a live orchestra. Thankfully Shenmue Dojo has just uploaded this video on their YouTube channel and you can see it right above this post. Isn’t the internet great?

Its crazy watching a excited Yu Suzuki talk about working at SEGA for 15 years and then turn around and have to wait 14 years to announce the 3rd installment. It really has been that long!

Sammy announces Bayonetta themed pachislot machine

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Sammy aka parent company of SEGA, has launched a teaser site for their upcoming gambling pachislot machines based on the ever popular Bayonetta IP. It seems that pachislot machines get a negative reaction but most people don’t understand that most of these products have nothing to do with SEGA Games division. This is nothing new, considering that Sammy has been using SEGA (and other) IPs to sell Pachislots for over a decade. It has been a very profitable business for ‘SEGA-Sammy Holdings‘.

Before everyone complains in the comment section about how “SEGA should have just funded Bayonetta 2 instead of this”, please understand that this is like saying “Sony should fund a new Tomba! video game on Playstation 4 instead of making The Interview”, both projects are competently different and the cost of doing a Bayonetta themed pachislot machine is way lower than creating a HD game from scratch.

I hope this means that SEGA and Sammy both find value in owning the Bayonetta IP and haven’t abandoned it. Would be nice to see SEGA do a extended version of Bayonetta 2 on other platforms outside of the dying Wii U.

Streets of Rage 4 cancelled Dreamcast concept art makes its way online

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SEGA is well aware of the cult following that their Streets of Rage series possesses, so they have tried to resurrect the franchise but it always ends up being canceled for one reason or another. It seems that SEGA had a plan to release Streets of Rage 4, we had the first prove of this by leaked footage that was released a few years ago (you can view it here). The game was to be on the Dreamcast and was being developed by Ancient & SEGA with Yuzo Koshiro returning to do the soundtrack. The game was sadly canceled.

We have finally gotten more information on the canceled project thanks to Yuzo Koshiro posting concept art on his twitter account. He posted two sketches one showing off the four lead characters, which have some resemblance to members of the original cast but are actually all new heroes. Another photo shows off ideas for combos, on this photo we actually get the names of the Axel looking guy, who is called Burn and is the son of Axel (aka Axel Jr.). We also see the female character who’s name is Erie and happens to be a ‘Shinobi’.

What do you guys think of the canceled concept art? Do you think SEGA made a mistake cancelling this project or is this something that was going to be met with backlash? Let us know in the comments!

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New SEGA feat. Hatsune Miku Project game seemingly confirmed through fan illustration contest

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It’s tough to say nobody saw this coming, but yep; almost everyone’s favourite digital idol, Hatsune Miku, is seemingly getting another SEGA game.

As picked up by MikuFan, the news was revealed through a Nicovideo Livestream, in which it was announced SEGA will be partnering with Piapro (the official site for the Crypton Vocaloid characters) in collecting fan artwork for the loading screens and ending credits in a new Miku project. Of note, this has been the case with the previous Project Diva titles in particular. SEGA will be accepting a whopping 200 illustrations for the project; 100 loading screens and 100 ending credit visuals. Submissions open August 10th, and end September 11th, both at 17:00 JST; and apparently we’ll be getting more information on the submissions and such on the 10th.

Not exactly the most conventional way to confirm what’s almost certainly a Project Diva title, or perhaps even the rumoured arcade port; but it sounds like something’s coming folks! Excited? Sound off in the comments!

Yakuza 5 developer interview part 2: Hostess Clubs and more

Just over a month later, we get the second of three developer interviews where Yakuza series creator Toshihiro Nagoshi and Yakuza 5 producer Masayoshi Yokoyama are asked questions by Playstation’s Gio Corsi. In this interview the people behind SEGA’s gangster brawler are asked about what inspired the hostess clubs in the game and how they came about to design the series protagonist, Kazuma Kiryu, amongst other questions. It’s been a long time coming, but it seems almost surreal we live in a world where Yakuza 5 has finally be localised and Shenmue 3 has been kickstarter, what a time to be alive.

With only one more interview left, let’s hope that we’ll hear a solid release date soon. Yakuza 5 is set to launch for the Playstation 3 this fall, get ready to crack some skulls and manage some idols.

SEGA has released 7th Dragon III Code: VFD’s ‘World Introduction’ trailer

RPGs are all about giving a character a living world that they explore, its part of the fun of playing these role playing games and SEGA has just released a trailer to show off their world of 7th Dragon III Code: VFD on the Nintendo 3DS.

7th Dragon III Code: VFD will take you on a trip to the past, present and future. In the trailer you get to see Nodens Enterprise and the Tokyo Subway (present day), Atlantis  and Berk Ocean Palace (past), and the Kazan Republic (future).

7th Dragon III Code: VFD hits Japanese store shelves on October 15th, no Western release date has been announced.

Creative Assembly is making Halo Wars 2

That’s right, SEGA is making a Halo game. Microsoft closed off their Gamescom briefing today by announcing Halo Wars 2, which is being developed by Creative Assembly in co-operation with 343 Industries. This sequel to the 2009 RTS will be coming to Xbox One and Windows 10 in fall of 2016. There are no other details about the game yet, though MS did release the teaser trailer you see above.

This is the fourth game that Creative Assembly is currently developing, the other games the studio is currently working on are Total War: Warhammer, Total War: Arena and Total War Battles: Kingdom.

Yakuza Studio working on a non-Yakuza project

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In a new interview with Famitsu, Yokoyama Masayoshi (Series producer at Yakuza Studio (aka: Ryu Ga Gotoku Studio.) has confirmed that the team is recruiting for continued high end video game development.The team already housing 150 development staff, Masayoshi also confirmed that the team is working on a project not related to the Yakuza series albeit based on saying the team is making a non-Yakuza project.

With Tokyo Game Show around the corner and no major new Yakuza game being announced, is this the announcement that newly appointed SEGA Games Co CEO Haruki Satomi was hinting at? We’ll find out shortly as TGS is only a month away!

Total War: Warhammer – Battle of Blackfire Pass Walkthrough (Pre-Alpha Footage)

The Creative Assembly today released the first in-game, pre-alpha footage of Total War: Warhammer. This scripted walkthrough demonstrates a Legendary battle lifted from Warhammer lore; The Battle of Blackfire Pass. This walkthrough showcasing the Empire (Humans) and Greenskins (Orcs and Goblins)the battle lasts approximately ten minutes, featuring new game mechanics and units never before seen in a Total War game. Watch as shamans cast huge magical spells; colossal spiders eat men and spit out their swords; wyvern and gryphons do battle in the skies above while line infantry clash below. It’s a big change to the historic Total War formula and one I’m excited to see more of.

The first part of the Total War: Warhammer trilogy will release in 2016 for PC.

SEGA on PC ports: “So many games, so little time! Stay tuned.”

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A couple of years ago a ton of SEGA fans started up the #SEGAPCPorts hashtag and petition demanding for SEGA to release more of its games on their platform of choice. It seemed to have worked since we got surprises like “new” title The Typing of the Dead: Overkill and last year we got the fantastic port of Valkyria Chronicles.

Since the last PC port happen last year and we got a new restructure in April, a fan decided to ask SEGA if they where still doing PC ports:

First screens for Hyperdimension Neptunia VS Sega Hard Girls surface

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Are you excited for Compile Heart’s Hyperdimension War Neptunia vs Sega Hard Girls: Dream Fusion? This upcoming RPG combines the Hyperdimension Neptunia franchise and crosses it over with SEGA’s Japanese TV show/Light novel Sega Hard Girls.

The game is suppose to launch on the Playstation Vita, the company still hasn’t given up a release date, but they did just update their website with new direct-feed screenshots. So, if the game makes it west, which it will most likely, will you be picking it up?

[Via: Gematsu]

SEGA teams up with GameSessions to offer PC rental and game trials

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Seems that SEGA has teamed up with GameSessions, a PC rental and game trial company that allows gamers to ‘try it before you buy it’ motto. Users will be able to try and even rent the game, if the player chooses to buy said game they will receive a Steam code to download the full copy and also transfer their progress.

“Partnering with GameSessions gives us access to a delivery mechanism we’ve not previously had access to and allows players the unique opportunity to try SEGA products before purchasing. The partnership will allow SEGA to reach more players in emerging markets such as Brazil and Mexico, where there are a large number of committed PC gamers and this represents a fantastic opportunity to reach new players and audiences.” – Peter Chan, Business Development Director of Technology and Services at SEGA

Some of the game’s that are now available on the services include games like Football Manager 2015, Company of Heroes 2, Sonic Generations, and Warhammer 40,000: Space Marine.

“We are delighted to have SEGA on board with such high quality games. GameSessions’ unique technologies let you start playing sooner, benchmark your hardware against available releases, and then let you purchase instantly whilst keeping your saved progress right through to receiving the final Steam copy. Our experience is that quality content like SEGA’s will encourage many trials and subsequently, monetize strongly.” – Ed French, GameSessions CEO

[Via: MCVUK]

SEGA officially confirms Dengeki Bunko: Fighting Climax hits America and Europe on October 6th

Dengeki Bunko Fighting Climax Day Bonus Soundtrack
SEGA has finally confirmed that Dengeki Bunko: Fighting Climax will launch for Playstation 3 and PS Vita on October 6 in North America, South America and Europe. We made a post in June stating it was suppose to come out on August 25th, a date given to us by a Gamestop listing, but that date turned out to be wrong.

North and South America will have ‘special launch edition’ version of the game that will include a bonus soundtrack CD that includes tracks from SEGA composers like Teruhiko Nakagawa, Naofumi Hataya, Kenichi Tokoi, and Jun Senoue. This will only be available to pre-orders and day one copies.

[Via: Gematsu]