SEGA News Bits: Wonder Boy Returns Announced Reaction

Welcome to another SEGA News Bits, this time we will be talking about the newly announced Wonder Boy Returns, which is set to be a remake of the first game. If you guys didn’t catch the news, Wonder Boy Returns was announced with a gameplay trailer and the internet wasn’t too happy with what they saw. On this episode George and Barry react and give their thoughts on what they think of Wonder Boy Returns and the sudden influx of Wonder Boy related games.

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Strike Harbinger and Henshin Engine teams announce character crossover collaboration

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HitSparks Games, the team behind Strike Harbinger, a Space Harrier and Phantasy Star inspired game heading to PC, consoles and arcades in 2017, have just announced a character collaboration with the Henshin Engine team. Henshin Engine is a new 2D action platformer developed for PC Engine/TG-16 and PC/Steam which is nearing its Kickstarter goal. Of note to SEGA fans, Henshin Engine has a Dreamcast stretch goal as well as the possibility of appearing on SEGA CD and/or SEGA Genesis.

The collaboration promises to make Strike Harbinger‘s Valiya Iriss playable in Henshin Engine via a cute pixelated version of the character, and the star of Henshin Engine Yuki Shirokawa will appear in the Strike Harbinger universe. It’s always cool to see teams collaborating and crossing over their characters, so it will be really exciting to see the result of this.

You can check out Henshin Engine on Kickstarter and learn more about Strike Harbinger on their official site. Strike Harbinger made its debut at the Galloping Ghost Arcade during SEGA Week, and yours truly had the honor of being the first member of the general public to play it. For my first impressions, check out our SEGA News Bits video and give a listen to our developer interview.

SEGA News Bits: Yakuza 6 Adds Virtua Fighter 5: Final Showdown To Play Spots Reaction

SEGA has announced that not only will they be adding the full version Virtua Fighter 5: Final Showdown as a play spot in Yakuza 6, but also a stripped down version of Puyo Puyo Tetris. While Yakuza 6 has only been confirmed for release in Japan, coming out later this year, that doesn’t mean we can’t talk about the amazing new play spots being added to the full game. I mean, who doesn’t like Virtua Fighter 5: Final Showdown? Tell us what you think of the latest play spot addition in the comments below!

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SEGA Retrospective: The Deeper Arcade game – An oxymoron that became one of SEGA’s pillars

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Arcade? When you ask the modern western gamer about such a concept, they will likely know about the genre of “arcade” in today’s market of downloadable games on console, PC and smartphone. Home and mobile ports of classic coin operated titles. But twenty years ago, people would visit actual venues to play games they could otherwise not to, offering considerable advantages in graphics, controls and cabinet designs.

Putting a coin into a machine should get you more enjoyment that you expect out of it. That has been the ethos of SEGA’s coin-up division for as long as existed. Immediate, visceral, thrilling; all of that should be encapsulated into the experience. One session should not go longer than 3 minutes. Often times games offer more depth as well, which is best summed up by the phrase “easy to learn hard to master” – which can be said of countless fighting games.

But different cultural perspectives can transform one concept considerably, and this can be applied to arcade games. Back in the glory days of arcades, westerners played in an arcade maybe once a month or even once a week at most. However in Japan, with its density of population, going to an arcade can become simply a part of your everyday routine, similar to how westerners play their games on home and mobile platforms. But what could one keep coming back to the arcade, time and again? Cards. Yes. Magnetic cards.

This is Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition

Don’t throw away your lose change because SEGA has just released a trailer for their Mario & Sonic At the Rio 2016 Olympic Games Arcade Edition, try saying that ten times fast. Mario & Sonic At the Rio 2016 Olympic Games Arcade Edition was mean’t to launch back in February but has now been pushed back to June. The game is now out in limited locations and we have gotten the trailer above to promote the arcade unit.

Mario & Sonic At the Rio 2016 Olympic Games Arcade Edition features a pretty massive cabinet, something that most arcade manufactures have scaled back on. Due to its twin stick and foot control support Mario & Sonic At the Rio 2016 Olympic Games Arcade Edition plays differently than its home release counterparts. Let us know what you think of Mario & Sonic At the Rio 2016 Olympic Games Arcade Edition‘s cabinet in the comments below.

[Source: Arcade Heroes]

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M2 wants to release Alien Syndrome as a ‘SEGA 3D Classic’

aliensyndrome-wallpaperIn the latest M2 interview with Yosuke Okunari, Kagasei Shimomura and Naoki Horii, which is posted over at the SEGA blog, the team talks about testing the 3D features with games like Alien Syndrome on the Nintendo 3DS.

KS: So rewinding a little bit, before we settled on Power Drift, we had a couple of titles to choose from for this. We talked about Alien Syndrome, Golden Axe, Turbo Out Run, and even Columns.

NH: (looks at the lineup list) These are pretty bold choices.
– I’d like to see Alien Syndrome someday. Stereoscopic 3D would be really effective in that game.

NH: Oh that game is amazing. We did a little test on it to see how it would turn out and it was great. Although, doing every single stage would be quite an effort.

You can read the full interview here. Its a great interview, they talk about the hardships they encountered while trying to bring Power Drift and Puyo Puyo 2 to the 3DS. You know what we say, more SEGA 3D Classics, the better.

[Via: NintendoLife]

SEGA Astro City arcade machine model from Wave now available for pre-order

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Japanese toy and model import site Amiami has just listed Wave’s upcoming SEGA Astro City arcade machine model for pre-order. You might remember Wave produced the excellent Hang-On arcade machine model late last year. This new 1/12 scale model features the iconic Astro City (a refined version of the Aero City) multi-purpose arcade cabinet from 1993, complete with stool, game marquees and corresponding game visuals for the screen. Head on over to Amiami to place your pre-order, as the kit releases very soon – July 2016.

After the break, check out a gallery of images of the tiny Astro City cabinet!

SEGA News Bits: Strike Harbinger First Impressions and Exclusive Gameplay Footage

Get ready, as our Strike Harbinger coverage continues! In this SEGA News Bits, Barry talks George through what it was like playing an early arcade build of Strike Harbinger during its debut at Galloping Ghost Arcade‘s SEGA Week. Created by the game development and design studio HitSparks Games, which is co-owned by Lead Game Designer Chris Tang and Senior Artist Kiyoshi Okuma, Strike Harbinger takes inspiration from classic SEGA titles including Space Harrier and Phantasy Star. The game is not due out until 2017, but this early first look at the game shows a lot of promise! Featuring unique controls and RPG-style elements, there is a lot more to Strike Harbinger than you’d think. So click play above and hear what Barry thought of the game and see some lovely 1080p 60fps gameplay footage courtesy of the developers.

More SEGA Week coverage is to come, including even more Strike Harbinger details and footage, so stay tuned! If you enjoy the SEGA News Bits video formats make sure to like, share and subscribe to our YouTube for more.

SEGA launches ‘SEGA Arcade Game History’ interactive site


SEGA has launched an interactive site called ‘SEGA Arcade Game Historydetailing most of their published arcade machines, to celebrate the history of their long running arcade brands. The timeline starts with the release of 1973’s Pong-Tron and ends with the 2012 release of maimai. Obviously the site isn’t complete since SEGA has released more arcade games, their latest big one being SEGA-AM2’s KanColle that came out this year.

Going to be honest, I love when SEGA puts up sites like this celebrating their glorious arcade past. I wish SEGA West had a English version of this SEGA Arcade Game History on their site, but whatcha gonna do, right?

[Via: Arcade Heroes]

Galloping Ghost Arcade’s SEGA Week tournament games revealed

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SEGA Week at Galloping Ghost Arcade in Brookfield, IL (just outside Chicago) kicks off today! While we have a lot of fun stuff planned for this Saturday the 30th, dubbed SEGAbits Saturday (which you can read more about here), all week long you can take part in tournaments for ten SEGA arcade games. Simply show up to the arcade, ask the front desk for more information, and start playing. But what will you be playing? That was a mystery… until today.

While we knew there would be some new games added to the arcade as part of the tournament, the big surprise was that all games in the tournament are new to the arcade! Players will battle for the high scores in: The rare SEGA AM2 action game Arabian Fight, the Tetris-like puzzler Bloxeed, the classic puzzle game ColumnsFantasy Zone starring everyone’s favorite Opa Opa, the 2D fighter Golden Axe the Duel, Zaxxon‘s sequel/revision Super Zaxxon and the Westone developed Wonder Boy, the beat ’em up Fist of the North Star, and biggest of all (literally) the sit down deluxe Galaxy Force II! So come on over to Galloping Ghost Arcade all week long for dozens of classic SEGA arcade games and more.

Note: Astro Blaster has been pulled due to technical issues, but will be replaced with another game soon.

SEGA Retrospective: From Wonder Boy to Monster World to Adventure Island and beyond

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Over the years, video game franchises have come in many styles. Platforming, fighting, puzzle, shooting, the list is never ending. But one thing many franchises have in common is that they have to start somewhere, setting up the foundation for future titles to follow up and improve on. However, on occasion, something happens down the line that causes the franchise to become twisted, causing things to become complicated. Copyright issues might make the prospect of new titles impossible so spiritual successors might be necessary (For example Bayonetta being the successor to Devil May Cry), or the franchise suffers from an identity crisis when localized like with Puyo Puyo, or games having inconsistent releases cause confusion like the infamous Final Fantasy I to VI problem.

By far one of the most curious cases is with a franchise called Wonder Boy (Aka Monster World).

DARIUSBURST Chronicle Saviours Fantasy Zone, Space Harrier and Galaxy Force II DLC now available

Back in February, we reported that DARIUSBURST Chronicle Saviours, Taito’s latest entry in the DARIUS series of side-scrolling shoot’em up games, was getting SEGA themed DLC packs that included Fantasy Zone, Space Harrier and Galaxy Force II. The reveal came with a trio of trailers that were unfortunately posted and pulled within a day. Seems the Japanese news site Game Watch put the previews up by mistake. Thankfully, now those trailers can be seen again, as you can now buy each of SEGA DLC pack for $4.99 or pay $11.99 for all three!

Above, check out the Space Harrier trailer, and after the break see the Galaxy Force II and Fantasy Zone trailers.

SEGA News Bits: Fantasy Zone turns 30 years old

2016 is filled with milestone SEGA anniversaries, and one of the most anticipated by us – for obvious reasons – was Fantasy Zone! Join us on this SEGA News Bits as we discuss our thoughts on the franchise’s past, present and future.

Released to arcades on March 28, 1986, the Fantasy Zone franchise has released a surprising amount of games in its 30 year history. Despite the many titles, the story often remains the same: the sentient spaceship Opa Opa traverses the Fantasy Zone, sometimes joined by his brother Upa Upa, battling bizarre bosses and upping his arsenal thanks to a floating Parts Shop. Outside the franchise, Opa Opa has made appearances in both All-Stars Racing games as well as Amusement Visions’ Planet Harriers, a 3D installment in the Space Harrier franchise which also takes place in Opa Opa’s Fantasy Zone.

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Dengeki Bunko: Fighting Climax Ignition ‘Ako and Lucian’ gameplay released

We posted before that Dengeki Bunko: Fighting Climax Ignition was getting  ‘Ako and Lucian’ from Netoge no Yome wa Onna no Ko Janai to Omotta?‘ (translates to: “And you thought there is  never a girl online?”) manga. Actually this DLC will launch along side of Netoge no Yome wa Onna no Ko Janai to Omotta? anime that is set to hit in Japan on April 7th.

Sadly for Westerners that purchased Dengeki Bunko: Fighting Climax , this DLC won’t be available since its only for the re-released Ignition. But if you wanna import a copy Dengeki Bunko: Fighting Climax Ignition it is available on PlayStation 4, PlayStation 3 and PlayStation Vita.

What do you guys think of the new characters and will you be watching Netoge no Yome wa Onna no Ko Janai to Omotta? anime come April?