SEGA News Bits: First impressions of the indie SEGA Dreamcast game Pier Solar

2015 sure has been a great year for indie SEGA Dreamcast games! We’ve seen shmups, odd puzzlers, vikings, and now we’re seeing an RPG by the name of Pier Solar and the Great Architects. While Pier Solar released way back in 2010 to the SEGA Genesis/Mega Drive, the recent Dreamcast port features improved graphics, new scenarios, and special extras that take advantage of the Dreamcast’s unique capabilities (VMU mini-games!). As seen in my recent unboxing, the game’s packaging is beautiful. Now, in this latest episode of SEGA News Bits, I talk with George about my first impressions of the game.

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Unboxing: Pier Solar Japanese packaging for the SEGA Dreamcast

The long awaited Dreamcast release of Pier Solar has started to arrive in mailboxes, and I was so impressed with the packaging that I knew it had to get the unboxing video treatment. This isn’t the first SEGA console the game has released to, back in 2010 the game hit the Mega Drive/Genesis and I shared an unboxing of the reprint edition. The Dreamcast version I present to you today is a first edition in the Japanese style packaging, other versions include US and PAL, but seeing as how most indie Dreamcast releases emulate the Japanese packaging, I went with this style and don’t regret it in the slightest. A lot of effort went into this release, and it really makes modern game unboxings look like crap by comparison. Seriously, who wants to see somebody opening a Wii U game where all you get is a disc and a slip of paper telling you to read the digital manual.

You can buy Pier Solar on several platforms. The Dreamcast and Mega Drive/Genesis versions are sold out at the moment, but more may be available in the future. Check out the official site for more details. Like this video? Subscribe to the SEGAbits YouTube channel.

Indie Dreamcast game Pier Solar now shipping!

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Pier Solar and the Great Architects is a game that has been a long time coming. Developed and published by Watermelon Games with work starting as far back as 2004, Pier Solar originally released to the Genesis/Mega Drive back in 2010. Since then, the team held a successful Kickstarter which lead to an HD remake of the game for a slew of modern handhelds and consoles, but SEGA fans were most interested in the proposed Dreamcast release. While modern platforms have since seen release of the game, Dreamcast fans had to wait a bit longer. Today, it seems that wait is over as backers from both the Kickstarter and Watermelon Games website have received notifications that the game is now shipping!

I’ll admit, after being disappointed by other indie developers I was hesitant to put my money towards the release until solid proof that it was going to release by the end of the year (the initial expected release was way back in December 2013). Luckily I was able to pre-order the game earlier this month, just days before they cut pre-orders off. Since then, the game has been relisted on the Watermelon store with a price increase of $6 (from the initial $50) and a “SOON AVAILABLE” notification of November 11th. So if you had a pre-order, be excited because the game is coming! And if you don’t, there should be additional copies available soon.

SEGA News Bits: Ghost Blade impressions & Hucast Games controversy talk

Today on the SEGA News Bits we have not only one, but two videos for you to enjoy. Why two? Well, we ran too long and I decided it was best to cut the conversation into two separate videos. The above video is Barry’s initial impressions of Hucast Games’ Dreamcast Shoot ’em up Ghost Blade. The second video has us talking about the article that DCGX wrote about Hucast games (the publisher of Ghost Blade). Its a great article, check it out.

If you want to see our video on our Ghost Blade impressions, thats above and if you wanna see us whine about the Dreamcast indie scene you can watch that below. If you like what you see don’t forget to comment, like, share and subscribe to us on YouTube.

Fruit’Y is a new indie Dreamcast puzzle game, and it’s available now!

In the midst of Ghost Blade, the impending release of Pier Solar and the release of Volgaar the Viking comes yet another indie Dreamcast game – Fruit’Y! Developed by retroguru, Fruit’Y is a fruit matching puzzle game featuring 120 levels, pixel graphics and a killer soundtrack. What surprised me the most is that the game is out now to purchase – no pre-orders here folks – and is incredibly affordable. A pressed disc with full color art in a DVD case will only set you back 2.50 Euros or around $2.81. Shipping isn’t too bad, as it only cost around $10.41 total for the game to ship from Germany to SEGAbits Midwest HQ in the United States.

The game is limited to 500 copies, so pick one up soon from Dragon Box Shop! I’ve already seen people receiving theirs in the mail, and hope to get my hands on my copy within the next few days.

Opinion: Hucast and the Business of Dreamcast

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When speaking of the SEGA Dreamcast “nostalgia” is a word that is often mentioned, and it wouldn’t be an incorrect description of many gamers’ feelings towards the system. Countless articles and blog posts have been written about the prominence of the Dreamcast and how it died too soon. From that love of the little white box, an incredible scene of independent developers and publishers has continued the dream over the past decade with a steady stream of new games and multiplatform releases.

Indie SEGA Dreamcast game Ghost Blade is now available for your undead console

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Its been a long time coming, but HUCAST Games’ latest release Ghost Blade is now available to purchase and play on your SEGA Dreamcast. Insert the obligatory “a Dreamcast game in 2015!?” here. Described as “an ace shoot ’em up for the Dreamcast with a focus on arcade action and an elaborate scoring system”, Ghost Blade promises three game modes with three player ships too choose from, five stages, a Caravan Mode, and support for the VGA Box, Arcade Stick, VMU and standard Dreamcast controller.

GOAT Store provides an update and cover art for indie Dreamcast game “SLaVE”

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During September of last year, longtime indie Dreamcast game publisher GOAT Store announced a new game entitled SLaVE. Described as a colorful first person shooter built around an enhanced Doom engine called 3DGE, SLaVE was due out in April of 2015. Since then, news has been light, but seeing as it is April of 2015 we finally have an update! Read the full e-mail from GOAT Store News after the break.

Hucast Games announces Redux: Dark Matters revision disc

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Hucast Games, developer of indie Dreamcast shmups DUX and Redux: Dark Matters is well known for releasing revision discs of their games. The original DUX, for example, saw an original release, a 1.5 revision, and a special release featuring an earlier version of the game. Redux: Dark Matters was an enhanced remake of DUX funded on Kickstarter, featuring new gameplay modes and enhanced graphics. Unfortunately, the original release of Redux: Dark Matters had its share of problems, namely a game freezing bug during one boss battle and fuzzy 240p graphics. Hucast is looking to remedy these issues with a version 1.1 revision disc, featuring “Super sharp TV screen picture via RGB/S-Video Cable (And VGA of course)” and a fix to the “Boss Freeze” bug. Unfortunately, the initial 240p graphics are not being bumped up to 480p, but rather the developer plans to do something else to feature “super sharp TV screen picture”.

The revision Disc will be available in March, and Hucast promises more news and instructions for how purchasers can get the disc soon.

Hucast announces Alice’s Mom’s Rescue, an indie 2D platformer for the SEGA Dreamcast

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Hucast, the folks behind DUX, Redux: Dark Matters, and Ghost Blade, have recently announced another indie title slated for the SEGA Dreamcast. The game, given the odd title of Alice’s Mom’s Rescue, is a pixel art platformer in which Alice (potentially of Wonderland fame) must rescue her mom from a giant raven. The game will feature three worlds with twenty five stages, and gameplay includes battling evil animals and using magic mushrooms to change Alice’s height. The game will support 240p, RGB cable, S-video, and VGA and is due to release on March 23rd, 2015.

The game is up for pre-order in two styles, a 2-disc limited edition in a DVD case featuring the game, the soundtrack, and a 12 page manual for 42.95 euros and a standard edition which features the game in a jewel case with a 4 page manual for 24.95 euros. Check out screens from the game in the gallery below, and see the game in motion over at Vimeo.

Pier Solar out today on Wii U, coming to Xbox One on the 21st

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Pier Solar and the Great Architects HD comes out on the Wii U today, so if your reading this go on the e-shop and grab yourself a copy.

As for Xbox One owners, you guys can now expect to play the game on November 21st, which has been approved by the boys over at Watermelon Games. That would mean that the only versions we are waiting on are the Dreamcast and Playstation Vita (unless I missed a platform?).

The game is already out on Playstation 4, Playstation 3, Steam, Ouya and (as of today)  Wii U. What console are you planning to pick this up on?

Swingin’ Report Show #68: Indie SEGA Dreamcast interview with the Elysian Shadows Team – Kickstarter Edition

The team behind the indie RPG Elysian Shadows returns to the Swingin’ Report Show following the launch of their Kickstarter. As discussed in early June, the game is heading to the SEGA Dreamcast, but this time the team has many more details and ideas for the beloved SEGA console. Check out our interview to hear the team’s plans for the game, what SEGA titles influenced them, and how far they’re potentially willing to go to support the many Dreamcast features and accessories. You can find their Kickstarter here, or search “Elysian Shadows” on Kickstarter.

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Elysian Shadows Kickstarter launches – bringing a new RPG to the SEGA Dreamcast

The Elysian Shadows Kickstarter has officially launched. Dubbed a “next-gen” 2D RPG, the game is slated to hit a number of platforms including our beloved SEGA Dreamcast. We spoke with the team back in June, and they definitely sound committed to the project – which will only happen if they hit their $150,000 goal. The Dreamcast release starts at the $49 level in the Standard Edition which comes in two flavors, signed and unsigned. The signed edition is limited to 100 copies. The $125 level features a Collector’s Edition of the game with several physical goodies that are only digital in the lower tiers. As far as stretch goals, should the project hit $400,000, the team plans to create a monster training VMU mini-game, while $500,000 will open to game up to the modding community (Dreamcast included).

Make sure to check out the project, and if it appeals to you, show your support!

Elysian Shadow developers tease stretch goals

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The guys behind the upcoming Dreamcast indie developed Elysian Shadows RPG have now teased their stretched goals for their upcoming game. We had a chance to talk to them on our podcast and I can tell you these guys are passionate about this project. Definitely a game I’m awaiting release.

Of course the game is also coming out on other platforms like: PC, Mac, Linux, iOS, Android, and Ouya have been confirmed. But don’t worry, other consoles have now been added via their stretch goals. Their Kickstarter is set to kick off on August 1st. 

Swingin’ Report Show #63: Indie SEGA Dreamcast interview with the Elysian Shadows Team


Had a chance to  chat with the developers behind the upcoming indie Dreamcast title Elysian Shadows. Lots of exclusive bits of information dropped including characters that will be in the game, differences between versions and much more. If you have been wanting to know more about this game, this is definitely the podcast to listen to. Don’t forget that August 1st will be the start of the Kickstarter!  With Elysian Shadows hitting the Dreamcast before any other platform, its easy to continue saying “It’s still thinking”.

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