Grandia II Anniversary Edition out now on Steam and GOG

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What isn’t there to like about Grandia II on the SEGA Dreamcast? Now you can relive those memories on your PC via Grandia II Anniversary Edition. Personally this is one of my favorite RPGs released during that era and for the time had a really fun combat system.

What you get: 

  • Visual upgrades to textures, lighting, and shadows
  • Original Japanese voice option
  • Additional difficulty level
  • Gamepad support
  • Steam Trading Cards
  • Steam Achievements
  • Steam Cloud Save Support
  • Selectable Video Options
  • Remapable Keyboard & Gamepad Support
  • 100 Save File Slots
  • Dreamcast VMS Save File Support

Yes, you can import your save files from the Dreamcast VMU. You can pick it up on either Steam or GOG, if you buy it right now its $14.99 (25% off) and after August 31st, it will go back up to its regular price of $19.99. I got to say, that is a damn good deal.

Grandia II Remastered coming to Steam & GOG on August 24th

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We have finally gotten a release date for Game Arts classic Japanese RPG Grandia II, which the publisher will be re-naming Grandia II Anniversary Edition as it plans on releasing the game on both Steam and GOG.com next week! That’s right, August 24th is the release date for this game.

“After careful consideration, we have chosen to retitle the game for PC to Grandia II Anniversary Edition in order to properly celebrate Grandia II’s 15th anniversary. The fans voted and, now, we are proud to bring a revamped edition of the classic role-playing game from Dreamcast to PC as Grandia II Anniversary Edition.” – Kazuki Morishita President and CEO of Game Arts

If you get the game during its launch window you will only need to fork over $14.99, after this  limited period it will go up to its regular $19.99 price. Not bad for a HD port of a great game like this. Are you picking up a digital copy of the game?

[Via: Gamespot]

Round Table: Can Shenmue 3 live up to the hype?

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Its literally been 14 years since Shenmue 2 made its debut and left many unanswered questions. Over the years the Shenmue fanbase has grown since more and more people have gotten a chance to try the franchise, it has reached some level of mysticism. Having this rabid fanbase, all with individual reasons as to why they like the Shenmue franchise waiting for the next evolutionary step can be daunting to a development team.

Can Ys NET and Yu Suzuki make a game that will live up to the hype? That’s this topic on this week’s Round Table.

Shenmue interview from the Japanese ‘Dreamcast Express’ demo disc posted online

Shenmue had a huge marketing budget and part of that budget was used to explain what the game was all about. Shenmue is a unique game and explaining the main draw was a big challenge. SEGA had lots of programs going to promote the game before its release, including the fan favorite What’s Shenmue‘ demo disc (the also the VHS with the same name).

In Japan, SEGA had released discs called ‘Dreamcast Express‘ that were handed out to members of the Sega Partners Club, for free. These discs included demos, interviews and more. They where the Japanese equivalent to the ‘Dream On’ demo discs in UK and the Official Dreamcast Magazine demo discs in the US. The first volume included a special Shenmue interview with Yu Suzuki featuring a ton of unseen footage from the Shenmue series, as well as the main theme played by a live orchestra. Thankfully Shenmue Dojo has just uploaded this video on their YouTube channel and you can see it right above this post. Isn’t the internet great?

Its crazy watching a excited Yu Suzuki talk about working at SEGA for 15 years and then turn around and have to wait 14 years to announce the 3rd installment. It really has been that long!

Streets of Rage 4 cancelled Dreamcast concept art makes its way online

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SEGA is well aware of the cult following that their Streets of Rage series possesses, so they have tried to resurrect the franchise but it always ends up being canceled for one reason or another. It seems that SEGA had a plan to release Streets of Rage 4, we had the first prove of this by leaked footage that was released a few years ago (you can view it here). The game was to be on the Dreamcast and was being developed by Ancient & SEGA with Yuzo Koshiro returning to do the soundtrack. The game was sadly canceled.

We have finally gotten more information on the canceled project thanks to Yuzo Koshiro posting concept art on his twitter account. He posted two sketches one showing off the four lead characters, which have some resemblance to members of the original cast but are actually all new heroes. Another photo shows off ideas for combos, on this photo we actually get the names of the Axel looking guy, who is called Burn and is the son of Axel (aka Axel Jr.). We also see the female character who’s name is Erie and happens to be a ‘Shinobi’.

What do you guys think of the canceled concept art? Do you think SEGA made a mistake cancelling this project or is this something that was going to be met with backlash? Let us know in the comments!

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Sonic Dreams Collection: Fan made ‘unreleased’ Sonic Dreamcast prototypes

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It seems that Arcane Kids, the programmer behind 2013’s Bubsy 3D tribute is now he doing a similar release for Sonic the Hedgehog. He is releasing the ‘Sonic Dreams Collection‘ over on his new site ‘hedgehog.exposed‘ (password is: grandpa). Yes, the site is hosted via Tumblr. You can try Sonic Dreams Collection on both Windows and Mac OS.

According to Arcane Kids’ own description:

“The Arcane Kids$ salvaged FOUR playable prototypes, some concept art, and countless top-secret SEGA files.”

The four ‘salvaged playable prototypes’ include:

  • Make My Sonic ’96: Change colors, size of body parts and more.
  • Eggman Origins ’97: Not working, needs to be connected to ‘Seganet’.
  • Sonic Movie Maker ’98: Play director in various scenes featuring a dark story line.
  • My Roommate Sonic ’99: Hang out with your roomate Sonic while Eggman gives you instructions via phone texts.

While they are passing off the collection as obtained unreleased games via a developer kit purchased via Ebay, the release is clearly created using Unity and doesn’t run on Dreamcast hardware. Its a nice tribute release to make the rounds online. If you want to see someone with a unenthusiastic voice play the leak, hit the jump.

Developer Retrospective: The winning combination of SEGA and Compile

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As summer winds down, we thought it would be the ideal time to shift the focus of our Year of the Developers feature to third party Japanese developers who have worked with SEGA in the past to bring us countless classics. We are, of course, referring to the legendary developers Compile, Treasure and Westone. While these three developers existed on their own outside of SEGA, their collaborations with our favorite company utilizing beloved SEGA home console and arcade hardware went a long way in cementing their statuses as some of the best third party developers of the 80s and 90s.

Grandia II HD hits PC this year, new screenshots revealed

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We announced prior that Grandia II HD was getting a new PC port based on the Dreamcast version (best version) of the game. Now we know that publisher GungHo Online Entertainment plans to release Grandia II HD sometime this year via  GOG and also on Steam.

The HD version will have updated graphics for HD displays, include Japanese voice acting (along with English dub), controller support and a new, harder difficulty mode. Grandia II came out on the Dreamcast in 2000 and was considered one of the best RPGs released on the console. A few years later it got a PS2 and PC port, but both these ports where noted for being inferior to the Dreamcast version. Glad that the world (outside of Dreamcast owners) will get to re-experience Grandia II the way it was mean’t to be enjoyed.

Here is what the game will look like: 

Round Table: How much did you pledge to Shenmue 3?

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It is hard to grasp that it has been over 14 years since Shenmue 2 came out and left us all with that cliffhanger in the end of the game. There has been a strong fan reaction for a third installment and Yu Suzuki stood at Playstation’s E3 stage to finally give fans what they have been asking for. Ys NET launched their Kickstarter campaign which broke funding records, cementing that fans are willing to give their hard earn cash in order to see a third installment of their favorite franchise. In this week’s Round Table we talk about how much we funded and why. You can let us know how much you funded in the comments below.

Shenmue Gaiden: A fan made visual novel gets announced

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Two Shenmue fanatics (Shensun and Esppiral from Shenmue Dojo) have been working together for a greater part of a year on the fan creation of Shenmue Gaiden, a non-canon Shenmue visual novel. This is the sequel to a fan project that was released a year ago called ‘Shenmue X chapter 1, but the creator suggest this project will be better and by the looks of the promotional artwork he might be on to something.

It is expected for the visual novel to have a demo this year with a release sometime in 2016, the game will have two plot stories that deal with Ryo and Shenhua reaching their destination after their long walk in the forest and a young girl who asks them for help. To read more about the plot and see other in-game screenshots, hit the jump or click here.

Shenmue 3 Kickstarter Ends At $6,333,295, 69,320 Backers

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The Shenmue 3 Kickstarter campaign has officially ended, earning a total amount of $6,333,295 with 69,320 backers.

Fourteen years after Shenmue II was released, and following two failed attempts at reviving the franchise (Shenmue Online and Shenmue Gai), Yu Suzuki was welcomed to Sony’s E3 2015 stage to officially announce the beginning of the Kickstarter campaign for Shenmue 3. Breaking the Guinness World Record for the fastest video game to reach $1 million through crowdfunding in one hour and 42 minutes (as well as initially crashing Kickstarter’s site), Shenmue 3 continued to break records by being the second fastest Kickstarter campaign in all categories to raise over $1 million. Less than nine hours later, Shenmue 3 continued to drop jaws around the world when it reached $2 million, its 100% funding goal. Since the announcement, the money has continued to flow in, raising almost $1 million more on its last campaign day.

The game has also become the most funded video game in Kickstarter History, a record previously held by Bloodstained, the third most funded Kickstarter campaign in the “Games” category, and, most impressively, the sixth most funded Kickstarter project of all time.

The Kickstarter campaign should be considered a massive success, and now we can all rest (if only for a little bit), and await a steady flow of Shenmue 3 news until December of 2017!

Fan launches demo for his Phantasy Star Online Remaster project

If you had a Dreamcast growing up, you probably had a copy of Phantasy Star Online somewhere. Even you, the guy that bought it because it had an exclusive demo of Sonic Adventure 2 in the case. If you spent hundreds of hours playing the game online, then you will be happy to know that Youtube/Reddit user Glader has been working on a remake project for the original Phantasy Star Online game.

You can click here to check out the demo he has launched, above video talks about the project. It seems that the project is very early in development, right now its just a proof of concept showing off the core features. According to the video, it is being developed on Unity 5. Very interesting project, what do you guys think?

[Via Nichegamer]

Seaman creator on Iwata, talks about canceled Seaman 3DS game

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We know that Seaman creator and IP right holder Yoot Saito has been trying to get a Seaman game off the ground for a long while. We know that in early 2008 he tried to revive the game on mobile devices with Gabo, where your fish is more evolved into an actual ape, this is a year after Seaman 2 released on Playstation 2 in Japan. The game never got a release. We also know that as early as 2012 that Nintendo had been thinking about reviving Seaman on the 3DS and in 2013 Nintendo even tradmarked ‘Mysterious Pet: Legend of the Fish with a Human Face’, which sounds like a game we all know and love. Yoot Saito finally spills the beans on Seaman 3DS which he admits he was working on for awhile, in his farewell post to late Satoru Iwata.

He also talks about how he first met Iwata back in 1996 and how he gave him the job of looking for different types of games for Nintendo platforms. Saito also talks about how his suggestions lead to the Wii controller’s speakers and how him and Iwata experimented with StreetPass technically back in the original Gameboy days. It is a really a fantastic read and shows you why Satoru Iwata will be sorely missed in the video game industry. He was one in a billion. Read the translated blog post after the jump!

BlitWorks tells fans to continue asking SEGA for Shenmue and Jet Set Radio Future HD ports

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Spanish video game website GameSpek recently interviewed the Barcelona, Spain based company responsible for many ports, including SEGA fan favorite Jet Set Radio.

As we all know, before the Shenmue III E3 2015 announcement, the on again/off again Shenmue franchise was constantly surrounded in a wide array of rumors, some concerning ports or high definition remakes of the first two games having been started on, or even fully completed. These rumors never came to fruition, but now we have some official insight into the status of these Shenmue ports. Says BlitWorks:

“Then we thought it would be a good idea to showcase Sonic CD, Jet Set Radio and Shenmue working on the emulators to Sega, with the prospect of a commercial release for the consoles of that time. They showed interest in Sonic CD and Jet Set Radio“.

When asked if they had anything else to say to fans, BlitWorks said:

Thanks to you! We would like to tell SEGA games fans that they don’t cease to ask for ports of great games like Shenmue or Jet Set Radio Future, we are the first ones that would like to port these games. In change.org or similar webs there are several requests about that.

They also discuss Jet Set Radio‘s removal from iOS, and more. Check out the full interview here.

This is how Shenmue would play if it was a 8-bit Mega Man game

Youtuber and animator Peter Sjöstrand put together the above video combining his love for Mega Man and Shenmue into one ultimate fanboy video. The video features iconic moments and locations like the Rush turning into a forklift, QTEs and even a capsule toy machine boss fight.

As a big Mega Man fan growing up, if Ys NET ever made a retro style Shenmue game, I’d buy the crap out of it.

If you want the best possible version of Shenmue 3, don’t forget to contribute via their Kickstarter. Only 4 days left and its nearing 5 million, half the total it needs to become a ‘truly open world’.